My ambient_generic doesnt seem to get accepte
when i try to put sound to my tetris map.. i compile the map and when im tryin to test it.. a strange error comes..
It just doesnt load the map.. and stops when the CS is verifying resources.. then nothing happens.. could u help me out
Thx peace
wich sounds did u use ? downloaded sounds or sounds from your sound folder in cstrike ? or some u made yourself ?
[ Edited Sat Mar 03 2007, 12:53PM ]
ah.. i tryied to make a never ending song..but im newb at this and i want to know all about making it
ah that is pretty hard to make :) i think i found a tutorial once
do you mean a loop s0liD?
when i try to put sound to my tetris map.. i compile the map and when im tryin to test it.. a strange error comes..
It just doesnt load the map.. and stops when the CS is verifying resources.. then nothing happens.. could u help me out
Thx peace
Please open Console there must stand an error with the entity count 512 ^^ lower then and try it again.
When there isn't the entity problem then u have a texture file over 700pixel
loop? what do u mean by that ?
this eror comes demolite in the console
Error: server failed to transmit file 'sound/C
A loop is for example a song wich starts the whole time from new, so that it sounds like there is no end.
I think u r allowed to use 1024 entities, but im not sure! =)
rinkon used in a surf_map over 1000 entities and it works ;)
But i have a problem with Hammer not the wav files.. im getting this error and i cant fix it..
BUILD 3647 SERVER (0 CRC)
Server # 27
Error: server failed to transmit file 'sound/C'
VAC secure mode disab
The sound should be:
* MONO
* 8 or 16 Bit
greetz,
ManiaC
yes it is maniac.. but it diddnt work.. u know im not a noob ive made maps with sound.. even my own onez..
BTW THIS PROBLEM IS SOLVED .. I JUST REINSTALLED MY HAMMER.. thx for ur time guys.. close this thread
A loop is for example a song wich starts the whole time from new, so that it sounds like there is no end.
I think u r allowed to use 1024 entities, but im not sure! =)
rinkon used in a surf_map over 1000 entities and it works ;)
All you have to do is to add a cue point to the beginning of your WAV. When HL finishes playing the WAV it will jump back to that point and start all over again...
https://www.youtube.com/watch?v=QwrbyVaC6EU
and it worked now rinkon thx =)
btw s0liD that was a problem from the configuration. thats the reason why it hasn't worked.
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