unplayable maps fix?

Started by finzer
31/01/2014 18:51
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finzer31/01/2014 18:51

hi, i posted a couple of weeks ago in the chatbox that I thought it was possible to play the maps that are supposedly « unplayable » like kz_emblem, kz_pit, kz_kzlv_wanderer, etc … the list goes on… by playing with the beta of counterstrike (mygames->counterstrike-> properties-> beta).

this way you can play every map that got buttfucked after the update. im not actually sure if its legit for recording, but i think its worth checking out (any admins maybe?)

PS: some guy told me it was the older version of cs (before the update) i was using.but i don’t think its the old one, i think its the beta of an incoming(maybe?) update

this is what I get when i type “version” ingame
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
Exe build: 13:14:12 Aug 29 2013 (6153)

finzer31/01/2014 19:03

lol seems like its not working anymore.. derp

Freezing31/01/2014 19:59

ye not working ... the only way to play those " dead " maps is to use old version for cs ... but true ... not legit for recording on xj , but most of communities accept them . :)

maybe someone cand send some essay to valve ? or?

finzer31/01/2014 20:22

it was working like a week ago tho and im pretty sure i wasnt playing with the old version , i dont know what happened...
the issue is known by valve https://github.com/ValveSoftware/halflife/issues/1349

noone said that recording with old cs client is illegal, at least shooting star' records are done on old cs
if valve wont fix this crap, these maps should be recompiled or smth has to be done with maps to make them playable.

finzer31/01/2014 21:00

ok this is weird, its working again. how do i know which client im currently using?

DeathClawrecord holder Tournament #131/01/2014 21:16(edited 31/01/2014 21:17)

type version in console. 4554 is the old build, latest one is 6153 or smth

ndR moviemaker Tournament #201/02/2014 01:11

I'm using the latest build and I still can't launch kz_emblem :(

byob mapper01/02/2014 02:21

Is there any more specific explanation as to why these maps don't work in the new version? Anyone digging out the engine issue with them?

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