illumination map

Started by pet
12/05/2014 19:09
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pet12/05/2014 19:09(edited 12/05/2014 19:11)

how can i get this illumination?
Image


map cg_d2block

dEMolite mapper12/05/2014 20:06

its a blueish light_environment

Keo mapper12/05/2014 20:32

i'd rather use light_spot with sky prop on :P. But demolite is right. A dark blue with low brightness

pet12/05/2014 20:46

ty :D

Arion13/05/2014 00:24

fade 1.0
light 6 14 17 200
pitch -90
angles 0 270 0
classname light_environment

Data collected from bsp viewer.

pet15/05/2014 18:35

I'm having problems with lighting.
in a simple map i get this
Image

but in another more complicated, with the same configuration i get this
Image

i dont understand D:

Keo mapper15/05/2014 19:37

What entity did you use for the light? and what proprieties did you use inside the light entity?

pet15/05/2014 21:31

light_environment:
-brightness 45 45 45 200
-fade 1.0
-angle 0 270 0
-pitch -90
-fade 7 0 79 200

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