Issues regarding campaths in HLAE

Started by Spydoc
22/06/2014 00:40
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Spydoc22/06/2014 00:40

Hello,
I have a couple of problems with HLAE, which have been bothering me for a while, and I've been wondering if anyone else is having these issues.

1. New invisible campaths are being created randomly, which I can't seem to remove. They're not visible in the events pane, but when I play the demo, the camera just goes to that invisible campath.
2. Very often, when I'm making more complex campaths, the camera becomes choppy and does weird fast motions, as if some frames are missing.

If anyone has had these problems or has a solution, please share.

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