vhe wont start the map. #2
hi, now i got some new probs with vhe :(
when i try to compile i get this
** Executing...
** Command: Change Directory
** Parameters: "C:\Program\cs\steamapps\od3n920326\counter-strike"
** Executing...
** Command: C:\DOCUME~1\HP_GAR~1\MINADO~1\zhlt\hlcsg.exe
** Parameters: "c:\program\cs\steamapps\od3n920326\counter-strike\cstrike\kzcm_oldstone_bhop" -nowadtextures
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\HP_GAR~1\MINADO~1\zhlt\hlcsg.exe c:\program\cs\steamapps\od3n920326\counter-strike\cstrike\kzcm_oldstone_bhop -nowadtextures
Entering c:\program\cs\steamapps\od3n920326\counter-strike\cstrike\kzcm_oldstone_bhop.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
39 brushes (totalling 238 sides) discarded from clipping hulls
CreateBrush:
10%...Error: Entity 0, Brush 69, Side 2: has a coplanar plane at (-396, 1607, 149), texture JBROCKA
Error: brush with coplanar faces
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
Error: Entity 0, Brush 72, Side 0: plane with no normal
Error: Entity 0, Brush 72, Side 1: plane with no normal
Error: Entity 0, Brush 72, Side 1: has a coplanar plane at (-418, 1659, 73), texture TRRM_WOOD2
Error: Entity 0, Brush 72, Side 3: plane with no normal
Error: Entity 0, Brush 72, Side 3: has a coplanar plane at (-512, 1658, 73), texture TRRM_WOOD2
Error: Entity 0, Brush 72, Side 3: has a coplanar plane at (-512, 1658, 73), texture TRRM_WOOD2
20%...30%...Error: Entity 0, Brush 155, Side 9: has a coplanar plane at (-722, 2249, -622), texture TK_STONEFL
40%...50%...60%...70%...80%...90%... (0.58 seconds)
----- END hlcsg -----
** Executing...
** Command: C:\DOCUME~1\HP_GAR~1\MINADO~1\zhlt\hlbsp.exe
** Parameters: "c:\program\cs\steamapps\od3n920326\counter-strike\cstrike\kzcm_oldstone_bhop"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\HP_GAR~1\MINADO~1\zhlt\hlbsp.exe c:\program\cs\steamapps\od3n920326\counter-strike\cstrike\kzcm_oldstone_bhop
>> There was a problem compiling the map.
>> Check the file c:\program\cs\steamapps\od3n920326\counter-strike\cstrike\kzcm_oldstone_bhop.log for the cause.
----- END hlbsp -----
** Executing...
** Command: C:\DOCUME~1\HP_GAR~1\MINADO~1\zhlt\hlvis.exe
** Parameters: "c:\program\cs\steamapps\od3n920326\counter-strike\cstrike\kzcm_oldstone_bhop"
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\DOCUME~1\HP_GAR~1\MINADO~1\zhlt\hlvis.exe c:\program\cs\steamapps\od3n920326\counter-strike\cstrike\kzcm_oldstone_bhop
>> There was a problem compiling the map.
>> Check the file c:\program\cs\steamapps\od3n920326\counter-strike\cstrike\kzcm_oldstone_bhop.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\DOCUME~1\HP_GAR~1\MINADO~1\zhlt\hlrad.exe
** Parameters: "c:\program\cs\steamapps\od3n920326\counter-strike\cstrike\kzcm_oldstone_bhop"
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\DOCUME~1\HP_GAR~1\MINADO~1\zhlt\hlrad.exe c:\program\cs\steamapps\od3n920326\counter-strike\cstrike\kzcm_oldstone_bhop
>> There was a problem compiling the map.
>> Check the file c:\program\cs\steamapps\od3n920326\counter-strike\cstrike\kzcm_oldstone_bhop.log for the cause.
----- END hlrad -----
** Executing...
** Command: Copy File
** Parameters: "c:\program\cs\steamapps\od3n920326\counter-strike\cstrike\kzcm_oldstone_bhop.bsp" "C:\Program\cs\steamapps\od3n920326\counter-strike\cstrike\maps\kzcm_oldstone_bhop.bsp"
The command failed. Windows reported the error:
"Det går inte att hitta filen."
and this
http://s170.photobucket.com/albums/u241/benneth1337/?action=view¤t=cocacolalightrk5.jpg
if you got any idea of what the prob CAN be, please tell.
i got this problem after adding the prefab for the timecounter, removed it but didnt work.
translation: det går inte att hitta filen = the file cannot be found
Hi,
be careful by using vertex! =)
coplanar plane
10%...Error: Entity 0, Brush 69, Side 2: has a coplanar plane at (-396, 1607, 149), texture JBROCKA
-
20%...30%...Error: Entity 0, Brush 155, Side 9: has a coplanar plane at (-722, 2249, -622), texture TK_STONEFL
http://www.slackiller.com/tommy14/errors.htm#coplane
plane with no normal
Error: Entity 0, Brush 72, Side 0: plane with no normal
-
Error: Entity 0, Brush 72, Side 1: plane with no normal
-
Error: Entity 0, Brush 72, Side 1: has a coplanar plane at (-418, 1659, 73), texture TRRM_WOOD2
-
Error: Entity 0, Brush 72, Side 3: plane with no normal
-
Error: Entity 0, Brush 72, Side 3: has a coplanar plane at (-512, 1658, 73), texture TRRM_WOOD2
-
Error: Entity 0, Brush 72, Side 3: has a coplanar plane at (-512, 1658, 73), texture TRRM_WOOD2
http://www.slackiller.com/tommy14/errors.htm#plane
By pressing CTRL+Shift+G u can go to a Brush number!
Go to Brush number 69 and 72 and try to fix it, perhaps delete it and see if it works.
By pressing ALT+P you can check for problems!
greetings,
ManiaC
[ Edited Tue Mar 13 2007, 07:18PM ]
map -> go to brush number
type brush 72 in Brush and find the wrong solid, and delete it. that should fix the problem
do the same with the rest of the wrong solids
ye bl00d_d00d... u where faster than my edit :p
thnx so mutch :D will try now.
wie :D i think its working ;) hlrad and hlvis is slow so it takes a while to compile
cant you get it or what? USE BATCH COMPILER... dammit
now i get this :S
http://s170.photobucket.com/albums/u241/benneth1337/?action=view¤t=cocacolalightrk5-1.jpg
Either you did not fix ALL wrong solids, or you have other unfixed errors in map->check for problems (CTRL + P)
It should not give this error if its all fine. Never use too compilicated solids, like a 32-side cylinder for example.
[ Edited Tue Mar 13 2007, 07:45PM ]
these are the errors i have but if i press "go to error" it doesnt go there :/
http://s170.photobucket.com/albums/u241/benneth1337/?action=view¤t=cocacolalightrk5-2.jpg
and pressing "fix" doenst make any difference
press "Fix"
do that to all errors
and try compiling again
if that doesnt help, just look around the map and search for weird objects
Press "fix" :D if there would be a button like that for every problem in life. :D
"Fix" sometimes won't work and "show all errors" sometimes also doesn't show some errors. That's pitty. Why do you post everytime you get a new error? You have the ultimate site describing almost all errors: http://www.slackiller.com/tommy14/errors.htm#badsurface
[ Edited Tue Mar 13 2007, 10:08PM ]
acidburn i didnt know about that site, but if im not posting about my errors what should i do? sit still and hope that some1 will find out in some way that i got probs with vhe and helps me?
Sorry, my intention was not to "hurt" you. I was just wondering that you are asking about errors and people always reply with the same site, so you should first check that one out. That was my idea. Did you fix that error yet?
1. you use vhe compiler IT SUCKS 2. read beginners tutorials before you start making maps (IT WILL HELP ALOT) example: learn how to do vertex shapes (you just cant do what you want) and 3. DOWNLOAD BATCH COMPILER FFS! http://nemesis.thewavelength.net/index.php?p=2
hiGGe you can take you batch-compilerlink and post it somewhere else, i dont care about that shit and your opinion.
i use zhlt not vhe compiler.
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