fps_max 99.5 . Is it really needed ?

Started by DarkSideBv
21/05/2015 20:40
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DarkSideBv21/05/2015 20:40

Since that steam update , we no longer have a slowdown when the fps is over 100 . Why still keep this rule ? What unfair benefits does it provide if the fps is greater than 100 ?

idk bout this but even if i try to change it to 99.5 it still shows me 100.5..
Maybe its actually 99.5? Because before when i write 99.5 it was showing it like 100.0

Kpoluk21/05/2015 21:08(edited 21/05/2015 21:09)

cl_showfps should show 99, net_graph 1 should show 100.0

New build can mantain those values in case if fps_max is equal to 99.5.

You still can achieve slowdown on new build, but besides developer 1 you have to write fps_override 1, and then just go over 99.5 in fps_max.

spr1n mapper22/05/2015 13:18

Update did not change game engine code itself, just output related stuff and some settings. Game engine is still frame rate dependent, rules define fps interval where game is stable and consistent. This will stay till the end of days. End of story

WeMeRA22/05/2015 17:28

It still gives alot of advantage if you have over 100 in fps lol

musaka22/05/2015 18:25

0.5 fps more makes a lot of difference,especially if it's above 100.

ei-zmei mapper22/05/2015 18:58

Still does not appear person who can make me FPS of 99.5. Whatever it does always remains 100.5 ???
This settings it doesn't change fps of 99.5. Why?

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