[TAS] bkz_goldbhop in 1:07,8

Started by YaLTeR
07/07/2015 21:14
Page 2 of 2
Kristofuz09/07/2015 13:18

Originally posted by YaLTeR
Originally posted by badgamer
Is that LyNn on the video? I'm confused ._.


This is a video of my TAS that I made myself using tools that I made myself.

it's a joke within the community, you don't understand it unless you've been around here for a while. ;)

YaLTeR09/07/2015 14:46

Alright, I see.

asterix-kzsrb09/07/2015 16:07

cheater. Ban!

Reavap mapper09/07/2015 19:06

Impressive, but i have one question. Something like this must be 100% dependent on a fixed frametime value, how did you achieve this? Because in the script file you linked the fourth column shows 0.010000001 all the way which certainly look like a frametime value to me. :)

YaLTeR09/07/2015 19:20(edited 09/07/2015 19:24)

Yep, that's what host_framerate gets set to. As I mentioned in the description, I had to patch out the singleplayer check for host_framerate to work on a listen server.

If you're curious about the value itself, I could not use 0.01 because that actually gives a little more than 100 FPS (due to how floating point stuff works), and that's undesirable. And 0.0100000001 is equivalent to 0.01 already (once again, fp stuff). So I went with 0.010000001, good enough (it would take 1000000 frames or 10000 seconds or 2.777... hours to build up enough remainder to give a frame of 90.9 FPS, so it's not a concern).

DemonstratorBG09/07/2015 21:20

Yooo Yalter !!! Whats up mate ? :> send greetings to executable and nice to see you here :O

Page 2 of 2

Please log in to post replies.