light problem

Started by PurpLeRaiN mapper
19/08/2015 05:36
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PurpLeRaiN mapper19/08/2015 05:36

If I make a hexahedron room without any light, sometimes it's too dark to see everything, sometimes not...
how can I control it?

Stabilot19/08/2015 11:22

its like a woman it cant be controlled

KarLi mapper19/08/2015 12:19

sometimes not? what u mean if therés no light how do u see? maybe u got sub lights on nearer rooms etc

PurpLeRaiN mapper19/08/2015 12:41

Originally posted by KarLi
sometimes not? what u mean if therés no light how do u see? maybe u got sub lights on nearer rooms etc



I think I have to fix some settings about lights. when compiler calculates lots of lights, it has errors.. only 1 or 2 lights was ok.

PurpLeRaiN mapper19/08/2015 12:51

I compile by using match compiler.

now, Shared - Light Data is 6144. should it be higher?

KarLi mapper19/08/2015 13:36

i use those settings:
http://www15.zippyshare.com/v/S8wMr2XI/file.html

FuZzy1 mapper19/08/2015 17:24

Sounds like you have a compile error like a leak, when the map has light (if it's really bright, similar to what you see in hammer then is a compile error)

There are several errors that can prevent rad.exe to run, check the compilation log for any error and google then to see how to fix them

PurpLeRaiN mapper19/08/2015 18:37

Originally posted by KarLi
i use those settings:
http://www15.zippyshare.com/v/S8wMr2XI/file.html



thank you but it's almost same with me.. because I set up batch compiler by watching your tutorial

PurpLeRaiN mapper19/08/2015 18:50

FINALLY I FOUND THE PROBLEM

the problem was some light go to outside of the room.
after I blocked it works well

KarLi mapper20/08/2015 12:56

Originally posted by PurpLeRaiN
Originally posted by KarLi
i use those settings:
http://www15.zippyshare.com/v/S8wMr2XI/file.html



thank you but it's almost same with me.. because I set up batch compiler by watching your tutorial


Oh lol okay, well u figured it out ur self so good job =)

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