KZmod records list fix
Hey guys, I am going to describe you a few problems I've encountered while browsing the KZmod record's list.
1- Maps info is poor. Almost every map, if not everyone, has no mapper (n/a), no preview image: https://gyazo.com/bc58396ef8b60a6c3da47e070f3e7d94 , no challenge (map's difficulty) and finally broken flags: https://gyazo.com/6ac2730c1663750b00a47a7c2b4a0e58
2- Some maps links redirect you to 1.6 maps. This is the case of: kz_cellblock, kz_sandblock, kz_fortress, and kz_persia. https://gyazo.com/9b60cf16c6f548b23d0b38caddab6f7c
3- Downloading demos. I've had a lot of trouble while trying to download a KZmod demo from the map's info page https://gyazo.com/606f4430268cbba243f1cfd0c4904524 , this was the error I had: https://gyazo.com/420c416fe0c88f1d9107ef8d4744f0d3. That's because the link is broken this way: https://gyazo.com/1c07c4f7edb6e745f6bfb33278d14e1f
4- FIXED. kz_onlime. This map is repeated: https://gyazo.com/ffea5d0bf0a6f9f75dfeb71c42ea4e0f
5.1- FIXED. kz_mix_simpsons. The main route (kz_mix_simpsons) is surf, so there's no need to add a kz_mix_simpsons[surf] route: https://gyazo.com/1a0c78b5dc8b2e4c5539574b3df6d8a7
5.2- FIXED. kz_mix_simpsons. Doubleduck route (dd) is broken, there is a ladder that can't be climbed.
6- FIXED. kz_fragmania. There is one route missing in the records list, kz_fragmania[raceway_1]
7- FIXED. kz_refinery_east and kz_refinery_ez. The refinery_east map contains 2 routes: average and easy. The refinery_ez map contains only 1 route, the easy one. Coppenst told me that he was going to delete refinery_ez map, as it's repeated, but nothing was done. And now, Cobrex's got WR on that map. https://gyazo.com/3d1423580f714f033a53c8110a6a241e You should either remove refinery_east_easy from the records list or remove refinery_ez
Originally posted by Raptorkz_refinery_ez is the old map before normal and ez maps were combined into one, so it should be removed from the records list in favour of [easy].
8- FIXED. kz_invasion. This map has 2 alternative routes: breakdown left and right. One should be removed as they are identical: https://gyazo.com/902dfc5e6addbd5c1130eaad34ae0442 . In kz_cellblock, the left route has been removed, so I suggest invasion's left route to be taken out, to preserve right routes only.
9- FIXED. kz_cmfrb[mega_blocks] and kz_beginnerblock. Both maps are the 100% the same. Since sambb's got the both WR's, I suggest removing the worst time (mega_blocks) and preserve kz_beginnerblock.
10- FIXED. kz_surf_gi_zelda. Route [shortbox] is missing in the records list.
11-
-Edit: Points 1, 2, 3 and 11 will be fixed in the future, as the work required is HUGE.
sry 4 dp
stealing your thread.
more problems: kz_fragmania first raceway is missing.
and I can't watch azL's demo on kz_surf_rookie or whatever, I suggest removing his demo cuz that's bullshit if no1 can watch it.
1. Map info is not always known, some mappers are unknown, but we will try to add more information.
2. We know about this problem, but we don't have a person that can really fix it at the moment.
3. This is a known problem and you need to download directly from the recordslist itself and then there are no problems
Sooshka:
There is a possibility that some routes are unknown, but it's not a problem? You can just pm somebody from the KZmod team and then we can verify + add them.
I have checked azL his demo so why would there be a need to remove it? The demo is downloadable and you can also watch it in KZmod
Thanks Copp for reply.
5- Routes. In kz_coop_minis there seems to be no han_solo route, which figures on the records list. Also, isn't kz_refinery_ez the same map as kz_refinery_east[easy]?
EDIT: han_solo route is a hidden one, thanks Raptor
The han_solo route is a hidden course, the start button for it can be found somewhere in the starting area of the 3 player course. kz_refinery_ez is the old map before normal and ez maps were combined into one, so it should be removed from the records list in favour of [easy].
updated
Originally posted by sooshkastealing your thread.
more problems: kz_fragmania first raceway is missing.
and I can't watch azL's demo on kz_surf_rookie or whatever, I suggest removing his demo cuz that's bullshit if no1 can watch it.
I too can't play azL's demo on kz_surf_rookie. i receive this error: bad inline model number 292.
Originally posted by cahz0rOriginally posted by sooshkastealing your thread.
more problems: kz_fragmania first raceway is missing.
and I can't watch azL's demo on kz_surf_rookie or whatever, I suggest removing his demo cuz that's bullshit if no1 can watch it.
I too can't play azL's demo on kz_surf_rookie. i receive this error: bad inline model number 292.
This error is usually caused by having a different version of the map than the version the demo was recorded on.
kz_bhop_dementia and kz_bhop_dementia[-tranquility] are the same routes.
Thanks to Adantoud.
yes, there are actually some things to fix. if only there was someone who can do it
my suggestion is not to include routes in records list, that are not possible to finish (kz_mix_simpsons[dd] for example)
Originally posted by Nokkankz_bhop_dementia and kz_bhop_dementia[-tranquility] are the same routes.
Thanks to Adantoud.
the difference between my run and sambb's(which you removed) on kz_bhop_dementia is that i used map teleports(251lj, 237bj) to skip some parts while he went trough all the rooms. dunno if that was what Soulfather intended when he created the routes(3 initial, now 2).
Originally posted by cahz0rOriginally posted by Nokkankz_bhop_dementia and kz_bhop_dementia[-tranquility] are the same routes.
Thanks to Adantoud.
the difference between my run and sambb's(which you removed) on kz_bhop_dementia is that i used map teleports(251lj, 237bj) to skip some parts while he went trough all the rooms. dunno if that was what Soulfather intended when he created the routes(3 initial, now 2).
I didn't remove anything.
Originally posted by cahz0rOriginally posted by Nokkankz_bhop_dementia and kz_bhop_dementia[-tranquility] are the same routes.
Thanks to Adantoud.
the difference between my run and sambb's(which you removed) on kz_bhop_dementia is that i used map teleports(251lj, 237bj) to skip some parts while he went trough all the rooms. dunno if that was what Soulfather intended when he created the routes(3 initial, now 2).
the map is basically the same as in cs 1.6, despite that tranquility in kzmod has its own timer. in general map has two timers, thus two routes. teleports in 251lj and 237bh areas are just shortcuts for the main course, they are intended by FoF, who built the map
You are right Adantoud, i just feel sorry for sambb's effort, he had a pretty good run :(
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