trampbhops
Hey guys..
i started a map with bhop jumps so when you jump on the they trigger_push you so you jump to the next like from trampoline and i want it everytime you jump on the bhop part to play a sound
Sound will be like ''Boing'' you will understand on the below posts how.
any more ideas to make it jump smoother etc?
thankz
Just say "boing" every time you bhop...
bhop tits
Doesn't CS 1.6 have the ambient_generic entity for playing sounds? Just fire that when a player enters a tiny trigger above the push?
Lol yeah raptor i did it with ambient generic and toggled with trigger_multiple.
see youtube demo lol:
https://www.youtube.com/watch?v=FQcJ3qjwW-E&
This guy
I usually surround the map with 4 or 6 ambient_generic with the same sound. This makes the sound even when you use headphones (you won't hear the sound coming from one direction).
I see you use trigger_push, try setting the target of the trigger_push to the ambient_generic, this way you won't need the trigger_multiple...
Oh really ?:D thanks i didnt knew that.
cheers
Good stuff
that reminds me of conc_maps
which conc map topkleare?
I think this "jump effect' can be easily obtained with trigger_gravity. The effect looks very similar.
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