trampbhops

Started by KarLi mapper
15/09/2015 01:35
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KarLi mapper15/09/2015 01:35(edited 15/09/2015 04:06)

Hey guys..
i started a map with bhop jumps so when you jump on the they trigger_push you so you jump to the next like from trampoline and i want it everytime you jump on the bhop part to play a sound
Sound will be like ''Boing'' you will understand on the below posts how.

Image
any more ideas to make it jump smoother etc?

thankz

kzz1lla15/09/2015 01:42

Just say "boing" every time you bhop...

fakan15/09/2015 01:49

bhop tits

Raptor 15/09/2015 02:31

Doesn't CS 1.6 have the ambient_generic entity for playing sounds? Just fire that when a player enters a tiny trigger above the push?

KarLi mapper15/09/2015 04:00

Lol yeah raptor i did it with ambient generic and toggled with trigger_multiple.

see youtube demo lol:
https://www.youtube.com/watch?v=FQcJ3qjwW-E&

Stabilot15/09/2015 13:03

This guy

FuZzy1 mapper15/09/2015 13:06

I usually surround the map with 4 or 6 ambient_generic with the same sound. This makes the sound even when you use headphones (you won't hear the sound coming from one direction).

I see you use trigger_push, try setting the target of the trigger_push to the ambient_generic, this way you won't need the trigger_multiple...

KarLi mapper15/09/2015 14:18

Oh really ?:D thanks i didnt knew that.
cheers

hamburglarr19/09/2015 17:02

Good stuff

*TopKleare*19/09/2015 17:08

that reminds me of conc_maps

KarLi mapper19/09/2015 18:48

which conc map topkleare?

Keo mapper20/09/2015 13:13

I think this "jump effect' can be easily obtained with trigger_gravity. The effect looks very similar.

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