piano bhopping?

Started by KarLi mapper
01/10/2015 01:38
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KarLi mapper01/10/2015 01:38(edited 01/10/2015 02:18)

So i mess around today on vhe and...


little too weird lol gimme ur tips and ideas to make those notes sound better?
cheers.

iNsprate moviemaker01/10/2015 05:29

Well this just gave me an idea, i take a nice piano song and make a clip of players bhopping on cg_piano's piano's buttons but, i need to make it accurate so a guy who knows piano well needed. If anyone is up for it i can do it real quick.

Keo mapper01/10/2015 12:22

nice idea karli!

Originally posted by iNsprate
Well this just gave me an idea, i take a nice piano song and make a clip of players bhopping on cg_piano's piano's buttons but, i need to make it accurate so a guy who knows piano well needed. If anyone is up for it i can do it real quick.

I remember LyNn mentioning something about him being a great piano player and that it helped him a lot to master crazy stairs technique, he might be the one you want to find :)

C.R.Orecord holder01/10/2015 19:22

it would be nice to do kz_ maps that represent famous songs, although the tempo will be the same in all of them, but its something

KarLi mapper01/10/2015 23:02

Originally posted by kUZKKK
it would be nice to do kz_ maps that represent famous songs, although the tempo will be the same in all of them, but its something


lol yeah if it was that possible it would be nice to even make ''challenges who makes the best piano melodies lol''
its kind of possible but needs really alot work to make it work good.

iNsprate moviemaker02/10/2015 03:19

Originally posted by Selhouette333
Originally posted by iNsprate
Well this just gave me an idea, i take a nice piano song and make a clip of players bhopping on cg_piano's piano's buttons but, i need to make it accurate so a guy who knows piano well needed. If anyone is up for it i can do it real quick.

I remember LyNn mentioning something about him being a great piano player and that it helped him a lot to master crazy stairs technique, he might be the one you want to find :)

:DDD
It's bullshitty idea tbh, and will take too much effort. For example the first problem i will run into is that the piano on cg_paino or whatever is one object, in order for it's buttons to be animated being pressed they have to be mapped as bhop blocks.

random Tournament #302/10/2015 23:59

make some cosy style, bhop map with this idea)

KarLi mapper03/10/2015 08:59

Originally posted by random
make some cosy style, bhop map with this idea)

yeah, i think problem is i cant use many pianos cus of the entities limit tho right?

dEMolite mapper03/10/2015 15:14(edited 03/10/2015 15:15)

piano is out of sync because of the trigger delay and the few silence seconds on the soundfile.

the flag on start silence has to be ticked otherwise you have that disturbing sound on restartrounds

since steampipe update entitys are not the problems anymore you can modify them still with the commandline parameter -num_edicts or now with the liblist.gam to get a higher count.

but after the svencoop steamrelease valve might be pushing up the core limits on the goldsrc engine.

KarLi mapper03/10/2015 20:08

Originally posted by dEMolite
piano is out of sync because of the trigger delay and the few silence seconds on the soundfile.

the flag on start silence has to be ticked otherwise you have that disturbing sound on restartrounds

since steampipe update entitys are not the problems anymore you can modify them still with the commandline parameter -num_edicts or now with the liblist.gam to get a higher count.

but after the svencoop steamrelease valve might be pushing up the core limits on the goldsrc engine.


thx for the info.

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