Vismap Expansion overflow
Started by PepoMerca
29/12/2015 20:56
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PepoMerca29/12/2015 20:56
Does anybody know how to fix this? its caused cuz the map is giant,it cant be fixed by compiling vis full but it takes a lot of time. Is there another way to fix it?
KarLi
29/12/2015 21:03
make some screens of your map
spr1n
29/12/2015 21:05
if default or vis fast fail then I would suggest to use cordons for map testing and vis full for beta and final versions
PepoMerca29/12/2015 21:18(edited 29/12/2015 21:19)
I just found it, took me a lot. Found it right after posting, sry. If it helps, it can be fixed using func_detai, entity wich i did not have.
Sry again. And thanks for helping.
I also want to sy that this map will rape xj hehe.
CiNdOR^ 
29/12/2015 22:15
resolved with vluzacn's tools ;)
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