recreating 1.6

Started by dEMolite mapper
03/01/2016 16:57
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dEMolite mapper03/01/2016 16:57

A few coders are reworking for learning purpose the client.dll
maybe its time to jump on the train and do an own fork of it with integrated kz features.

Originalsource: https://code.google.com/p/cs16nd/
new fork: https://github.com/SDLash3D/cs16-client

a complete kz server can be installed with just one rar archive, what is the need of this?

fakan03/01/2016 20:19

Originally posted by Selhouette333
a complete kz server can be installed with just one rar archive, what is the need of this?

learning purpose as stated?
anyway really interesting stuff

Originally posted by fakan
Originally posted by Selhouette333
a complete kz server can be installed with just one rar archive, what is the need of this?

learning purpose as stated?
anyway really interesting stuff

Learning purpose from developer's perspective but as a player I wouldn't deem it superior. Would it even have the original 1.6 flexibility with modifying abilities for client side or would it be entirely dependant on the developer? Not that I'm against the idea anyway.

dEMolite mapper03/01/2016 23:58

it would be handled like an hl1 mod. active developer would be the need but the standard features which we already have as custom plugins:

recordmenu
longjumpstats
timer
toplist
etc...

can all be integrated into a single mod instead of different plugins.
also proper anticheat would also be another plus since it can be integrated into the mod itself.
last but not least designer freedom for the level designers.

JmPix^04/01/2016 01:46

hmm
i think , someday some "Pro Kreedzers" break the limits on the jumps and nobody can't beat this stats again , in this day new maps don't help this community because "Pro Kreedzers" with limitless skill can make that maps unbeatable!
remember 2007 , nobody thinks 257block can be beaten with LJ , but now...
Here is a limit and this limit is broken one day , it's hard but it's not impossible
i dunno maybe a new strafe-calculate method , from the scratch can help this community on this day! And I think this is possible with a new Client.dll

p.s: I speak English ridiculous , sorry

JocA Banned04/01/2016 02:38

can anyone exaplain this thread? :D thans in advance :)

my assume: installing cs with only Kreedz mode? (without classical/pub things, like models, maps ectt...no?

JmPix^04/01/2016 03:38

Originally posted by JocA
can anyone exaplain this thread? :D thans in advance :)

my assume: installing cs with only Kreedz mode? (without classical/pub things, like models, maps ectt...no?

no, Your assumption is wrong.
with editing client.dll , we can do anything , Like:
create a CS 1.6 Kreedz Mod ,without any plugins
all of the changes done with editing Client.dll without any AMXX Plugin

and some other customization and improvements

Ducu04/01/2016 11:08

I understand but whats the sense of this when with one .rar i have all plugins at my lan server?

psh04/01/2016 11:18

I don't think CS1.6 is abandonware? Is this even legal?

dEMolite mapper04/01/2016 22:28

Originally posted by Ducu
I understand but whats the sense of this when with one .rar i have all plugins at my lan server?


will be safer for records, since plugins would then be disallowed. e.g plugins which alters your way is prohibited.

JocA Banned04/01/2016 23:59

thanks JmPix^ for answering :)

Originally posted by dEMolite
Originally posted by Ducu
I understand but whats the sense of this when with one .rar i have all plugins at my lan server?


will be safer for records, since plugins would then be disallowed. e.g plugins which alters your way is prohibited.


will be safer for who? does it have anything to do about hack/cheats..., because you mention plugins..dont make sense for me...or i still didnt understood that 'new' principe lol :)

gladius05/01/2016 00:49

demolite you should check this out https://forums.alliedmods.net/showthread.php?t=265930

dEMolite mapper05/01/2016 20:34

Originally posted by JocA
thanks JmPix^ for answering :)

Originally posted by dEMolite
Originally posted by Ducu
I understand but whats the sense of this when with one .rar i have all plugins at my lan server?


will be safer for records, since plugins would then be disallowed. e.g plugins which alters your way is prohibited.


will be safer for who? does it have anything to do about hack/cheats..., because you mention plugins..dont make sense for me...or i still didnt understood that 'new' principe lol :)

i should had slept longer XD

e.g plugins which alters your way is prohibited.
should had been ment: alters your movement is prohibited.

since the beginning of ljstats there were different versions out which had changed the movement quite abit. (max speed, acceleration etc..)

also another feature could be added that demos would be recorded like the hltv demos to better detect slowmo hacks.
there are many features which could be added to the mod instead of the normal jumping. (Just look over to the q3 defrag mod, which is one of the best examples on how to do these things)

JocA Banned05/01/2016 21:13

haha sorry man, i still dont undestand 100% this thread :) but: if this doesnt change player's movement but somehow (even -just a little) help admins for detecting cheats/hack im for sure for this idea :)

I've always found demolite's english hard to understand or at least really weird :D

But as far as I can tell the plan is to re-code client.dll - which I suppose contains all the fundamental coding inside and by altering which you can do basically whatever you want, maybe as far as to making a standalone kreedz game on 1.6 mechanics, pretty much like kzmod has come into the world. And since it plans to have an own game there will no longer be the need of external plugins as they will be integrated as a part of the game. All the proven by developers and official settings unlike some of the 1.6 plugins rambling over internet that can potentially do difference to the gameplay, much like ones a lot of demos were removed because of.

Not totally sure if I was accurate in all points but correct me if I wasn't. Anyway as much as it sounds interesting I think we have already come to the point where all has been figured out and everyone around has enough of knowledge to not repeat mistakes that were made many times during community's existance. On the other hand if there's a serious tone of confidence on probable "advanced" anti-cheat then I am encouraging this project with incentive cash :)

dEMolite mapper06/01/2016 19:56

Originally posted by Selhouette333
Not totally sure if I was accurate in all points but correct me.

no need you got the point :)

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