MultiPlayer Bhop [LAN Style] [0.1b]

Started by kraster
07/02/2016 01:05
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kraster07/02/2016 01:05(edited 07/02/2016 09:37)

This plugin makes individual func_door's (bhop blocks on most maps) for each player, so many SC's (like on kz_megabhop) is possible to do on public servers...

Feel free to report bugs and testing results in this thread.

Also if you wanna test this plugin, i recommend to use both Original MPBhops and this plugin enabled (Because on some maps with blocks activated by triggers MPBhops don't let to disappear or move some blocks)

Download
Demo File How plugins work

a119336269312/03/2016 03:35

:D

JocA Banned12/03/2016 10:45

cant see how it works but how you explained - thats it...nice to (finally) have it :)

This is actually cool.

spr1n mapper12/03/2016 18:43

Great job! I remember Numb was trying to do that a while ago (with AddToFullPack if I remember correctly), but never did. MBhops was always buggy as shit and developer stubborn to to check entity options properly, instead fixing case-to-case scenarios introducing even more bugs. Its a nightmare for mappers, it makes a lot of non-bhop entities (doors, buttons etc.) useless in the map because of flawed implementation.

Do you have known issues so far? sliding doors (up,down,sideways), bhops through trigger_multiple(2man_bhop_gloomy), doors/buttons with master(kz_memphisblock fountain buttons etc.). And since its version 0.1b whats your further plans if you care to share? Very interested in this plugin.

gladius13/03/2016 05:16

Spr1n, contact me, I made this a while ago. Works on 2man maps too, not only func_door entities

paslalalarecord holderlj record holder27/03/2016 10:31

hi kraster.
You can share your WRBOT?

JocA Banned24/01/2019 01:58

Anyone can reupload this plug?

JmPix^04/04/2019 23:50

Does anybody have this saved somewhere? A re-upload would be appreciated.

JmPix^06/04/2019 01:10

I've found it and re-uploaded it in case anybody needs this.

Download
Demo File How plugins work

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