Texture scale replace
Is there any way to rescale one kind of texture all over the map, without rescaling the other textures. As if you use Replace texture, but instead just change parameters of scale?
In Source hammer:
Open the texture replace window, select the desired texture, don't select a texture to replace to.
Tick the mark found solids box
Click ok
Use the face edit dialog to change the properties for all of them.
This might work in VHE as well in 1.6, not sure.
thanks, Raptor!
wow, never knew that
that works in all source sdk, not in the goldsource hammer though
actually, i just tried it and it works in goldsource too, spr1n.
yep , my bad. made wrong assumptions thinking of "Mark" texture feature in source hammer http://i.imgur.com/UnM7EVr.png , that does the same thing.
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