My first KZmod map

23/06/2016 16:19
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Cobrex mapper Tournament #223/06/2016 16:19(edited 02/07/2016 00:11)

Hei guys :)

After all these years of 1.6 mapping, I decided few months ago that this is too irritating to continue due to so many bugs. Somehow, I thought I'd give KZmod a shot and the joy of mapping came back!

This is my first map which will have ~3-4 mini-courses. I'm still testing the features of source engine so the overall aspect may change from a day to another :)
A beta-version will be available only after I add the jumps.
The screenshots and video are directly from in-game, no editing whatsoever.

Video of a course:
https://www.youtube.com/watch?v=A4eANVay6eo

Pictures of another course:
http://i.imgur.com/qcSwOLA.jpg
http://i.imgur.com/7zcyH3n.jpg
http://i.imgur.com/I10DjDQ.jpg
http://i.imgur.com/AJJorTJ.jpg
http://i.imgur.com/awErj9U.jpg
________
http://imgur.com/a/K2Ks0

PS: didn't figure a name yet

Berkut Tournament #223/06/2016 17:44(edited 23/06/2016 17:45)

caves, rocks, fog and water. looks beautiful

KarLi mapper25/06/2016 12:50

Looks bootyful :D
its like a new zombie/horror game and not just map

Cobrex mapper Tournament #202/07/2016 00:11

added another course which is one of my old projects: kzra_blox, but with a new twist: its bhop mode on (hei badgamer) :D

Still no download link yet

pics: http://imgur.com/a/K2Ks0

sooshkarecord holder02/07/2016 02:34

your effort is appreciated cobrekt

flash204/07/2016 05:36(edited 04/07/2016 07:10)

Cobrex you can use displacements on the waterfall there is a tutorial about that here https://www.youtube.com/watch?v=foViqM4xdfE and here https://www.youtube.com/watch?v=km5kVAO-QjQ

Also you can use the power of 4 on those rock/walls/mountains as its not gonna be that expensive on fps. And use/make some blend textures with the other so it looks more beautiful if you are going for the looks. So far looks promising for the first map, but i will suggest you port some 1.6 maps to kzmod to learn the basics and stuff.

Cobrex mapper Tournament #204/07/2016 21:06

thanks flash, how are you nowadays btw?
I WILL port few of my maps from 1.6 but all of 'em have models, sprites, sounds, custom textures whatsoever so I just decided to not do that now.
I learned so much about source mapping just from this first project and I'm gonna let this one kinda similar to what you see in the photos. I have a great idea for a horror map which I'm gonna try really hard :)
I appreciate the feedback esp coming from you! Thanks and have a good one

flash217/07/2016 05:14(edited 17/07/2016 05:20)

Originally posted by Cobrex
thanks flash, how are you nowadays btw?
I WILL port few of my maps from 1.6 but all of 'em have models, sprites, sounds, custom textures whatsoever so I just decided to not do that now.
I learned so much about source mapping just from this first project and I'm gonna let this one kinda similar to what you see in the photos. I have a great idea for a horror map which I'm gonna try really hard :)
I appreciate the feedback esp coming from you! Thanks and have a good one


Doing good m8, i stream everyday with no success xD. I was thinking last month to start making persia2 i even prepared the textures, I'll try to make it until the end of the year, but who knows how it will go. P.S 1gb of uncompressed textures(WinkFace)

Cobrex mapper Tournament #217/07/2016 16:52

Originally posted by flash2
Originally posted by Cobrex
thanks flash, how are you nowadays btw?
I WILL port few of my maps from 1.6 but all of 'em have models, sprites, sounds, custom textures whatsoever so I just decided to not do that now.
I learned so much about source mapping just from this first project and I'm gonna let this one kinda similar to what you see in the photos. I have a great idea for a horror map which I'm gonna try really hard :)
I appreciate the feedback esp coming from you! Thanks and have a good one


Doing good m8, i stream everyday with no success xD. I was thinking last month to start making persia2 i even prepared the textures, I'll try to make it until the end of the year, but who knows how it will go. P.S 1gb of uncompressed textures(WinkFace)


glad to hear that! stream what? so you still have a sh*t ton of textures :D i even kept flash.wad and flash2.wad files, hit a holla for new ones ahahaa

badgamer mapperrecord holder17/07/2016 21:17

Cobrex, It's easier to port CSS maps and there are tons of good maps :D

Nice map ! Good looking, can't wait to play it :D

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