Dark floors problem

31/07/2016 09:11
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When I use func_wall for the ground I get this annoying shadow all around me is there a solution for this? https://s32.postimg.org/ju4linnl1/20160627200345_1.jpg

kraster31/07/2016 10:54

try to change ZHLT Lightflags for this entity

lxr mapper31/07/2016 11:27

you cant use entity for bounding walls or ground.

KarLi mapper31/07/2016 12:32

maybe func_detail is better

HaMMa mapperrecord holder Tournament #331/07/2016 13:57

why u want func_wall for the floor? :D

Originally posted by KarLi
maybe func_detail is better


Doesn't work with func_detail

Originally posted by FuErZzzZa^
why u want func_wall for the floor? :D


I have some things below the floor that are activated by a button which brings them up, if the floor is not func_wall they will have dark shadows like I showed in the picture in my first post, but if I use func_wall then the player gets the shadow so.. suggestions ?

HaMMa mapperrecord holder Tournament #331/07/2016 16:45

because func_wall passes light maybe put a lighted room under the floor (low lights to affect the sky light)

I already tried to do it that way I didn't like the result im asking for a solution for the func_wall method

HaMMa mapperrecord holder Tournament #331/07/2016 17:40

ask deathrun mappers like fuzzy1 i think they know those things :D

KarLi mapper31/07/2016 22:43

maybe you can build an invisible brush Func_illusionary above the ground and see if it helps

Keo mapper01/08/2016 19:46

can i see the rmf? Maybe i can help you

dEMolite mapper01/08/2016 22:39

easiest and fast solution should be func_illusionary and create an exact copy of the brush with a cliptexture.

vice versa it should be with proper light solution.

Keo mapper02/08/2016 00:51

I think i have got to the bottom of it. And found 2 solutions to the problem but the best one is the one i'll explain. Because your light has -12 degrees angle, which means the "sun" is pretty low, light cannot pass through the walls with the gate. What causes the black bug is the fact that underneath the floor you have your "stuff" surrounded by sky texture, which allows light to pass, but actually can't in your case. I tried with null, same effect. I replaced everything that had sky texture from underneath the floor, with a random texture, so it blocks surrounding light, so the light can only come from above and "light" up the stuff that's under the floor. Dunno if it makes much sense, but here are pics to know what i'm talking about.
before: https://postimg.org/image/aigw2kqqv/
after: https://postimg.org/image/fslutvazr/

Also, found a leak https://postimg.org/image/awekli56p/

Thank you I will try that.

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