kz_kzru_helpwithmapname

Started by M!nn0W
27/03/2007 20:30
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M!nn0W27/03/2007 20:30

Hi Guys!

One week ago i started a new Climbing/Bhop map (temple), it looks like Rocks. Map Challenge is Average. ~ Time is 5-10 minutes. My plane to finish this map on 15/16 April.

Well, some screenshots of this map:

- This is a first bhop section:
http://climbers.cpms.ru/kz_kzru_mapname.JPG

- This is a rock climbing section after first bhop section:
http://climbers.cpms.ru/kz_kzru_mapname2.JPG

- This is a second bhop section:
http://climbers.cpms.ru/kz_kzru_mapname3.JPG
http://climbers.cpms.ru/kz_kzru_mapname4.JPG (of the left teleport to minimap)

- This is a big rock climbing section:
http://climbers.cpms.ru/kz_kzru_mapname5.JPG

I plane make 5-6 bhops sections and last rock section.

One problem - mapname.

I should be accept your comments about map. Thanks.

Murvelman27/03/2007 20:44

What about kz_monotonoustextures?

First of all, you should play around with the lightning, it looks really plain atm. And it looks kinda blocky, so you should change that :) gl with the map

stinnZ mapper27/03/2007 21:54

I don't see the temple :/ but it look pretty nice. You should change the light and stuff like that and make something more than rocks and grass and water ;)

GL

rdbok27/03/2007 22:07

usually, a cave isnt just straight wall, try to make it more cave-ish with vertex tool and stuff like that.. you should also stretch the texture on walls, so they dont look the same everywhere.

Pf0llz0r mapper27/03/2007 23:10

usually, a cave isnt just straight wall, try to make it more cave-ish with vertex tool and stuff like that.. you should also stretch the texture on walls, so they dont look the same everywhere.

rdbok


Or spin the texture for about 43degrees on the walls, make is look better =D
[ Edited Tue Mar 27 2007, 11:12PM ]

Volsfootball28/03/2007 00:18

Great advice everyone, esp. with rdbok's comment. :)

acidburn28/03/2007 07:57

You could put in there everything that is not in there yet :) like: more textures, sprites and models. There are dozens of maps like these. Btw. I've always hated cave and cavern maps. ;)

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