bkz_fortress
This is my 2nd map :).
http://img256.imageshack.us/my.php?image=bkzfortress0022ta4.jpg
http://img256.imageshack.us/my.php?image=bkzfortress0023aw0.jpg
http://img256.imageshack.us/my.php?image=bkzfortress0024lp2.jpg
http://img256.imageshack.us/my.php?image=bkzfortress0025ap4.jpg
http://img256.imageshack.us/my.php?image=bkzfortress0026di2.jpg
http://img256.imageshack.us/my.php?image=bkzfortress0027ck4.jpg
http://img256.imageshack.us/my.php?image=bkzfortress0028dq6.jpg
http://img256.imageshack.us/my.php?image=bkzfortress0029zc2.jpg
http://img256.imageshack.us/my.php?image=bkzfortress0034xq8.jpg
http://img256.imageshack.us/my.php?image=bkzfortress0036pv1.jpg
http://img256.imageshack.us/my.php?image=bkzfortress0037tj3.jpg
http://img256.imageshack.us/my.php?image=bkzfortress0038ea0.jpg
Looks good, but maybe vertex manipulate the oustide walls to make them come more alive than just blocky.
Looks really good, The only thing I can see from the screen is you should use another sky. I hate this one =)
kk 2 post 2 good ideas :)
Nice one. Specially for beeing your second map. Only Thing i can see here are the low fps in some screens. Probably the reason for this one maybe the good old textureshattering.
If youre placing a cylinder on a plane, the hl engine splits it up in many leaves that have to compiled and bringing up your rspeed( type r_speeds 1-2 in the console..or gl_wireframe 1-3). An easy way to avoid these problems, is to leave a 1 unit gap between cyl. and plane. For further information about clean mapping take a look at this site ---> http://www.angelfire.com/ill/mapping/engels/r_speeds2_en.htm
gl and hf
u really should change the textures and the sky..
Because a lot fortresses arent made in this theme.. i mean change the whole texturinng (outside) and play with the vertex manipulation u could push a lot of this map then just this!.. Go go go man =)
the sky sux, but i think you are going to change it :>
If you want you can send me the map so i can do some environment details for you... but its your choice :D
change the textures too, the rock texture is pretty bad :/
and play around with the light_environment, this map looks to me like a desert-themed one, so make the light yellow or something :D add details and stuff, like shrubs... There are a lot of things to add in this map for sure, but as a start, it looks great <3
ye word sky sucks ... for 2nd map it's nice perheps u can add more details at the outside walls of the fort
look nice, but u really should change the sky ;)
I think he got the point about changing the sky text. :P
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