Problem

26/11/2016 23:43
Page 1 of 1
HaMMa mapperrecord holder Tournament #326/11/2016 23:43(edited 26/11/2016 23:47)

the map is compiled successfully and when i launche it in cs , cs crush and a fatal error appears : Allocblock : full
help pls thnx :)

sajkee. mapperrecord holder27/11/2016 00:03(edited 27/11/2016 00:04)

Take screenshot dude and post

Prestige mapper27/11/2016 06:12

That`s mean your map have too many entities or tooo big.

Niukkis mapper27/11/2016 07:15(edited 27/11/2016 07:17)

basically your comp is running out of memory, how much memory do you have?

did you apply null texture to every non-visible face?

does ur map have a leak? if yes, did you seal the leak by making a big box around ur map? if yes, then that's ur problem most likely

other causes might be very low texture scale or weird brushes

post compile log

KarLi mapper27/11/2016 13:50

probably ur map has some BIG textures or u have alot of stuff in ur map that ake much memory or ur textures are really small stretetched

sajkee. mapperrecord holder27/11/2016 17:14

Check if your Skybox was hollowed, very import to make hollow it ...

Cobrex mapper Tournament #227/11/2016 17:39

Originally posted by SAJKEE
Check if your Skybox was hollowed, very import to make hollow it ...


since when there's a difference between a hollowed "box" or just manually made?

HaMMa mapperrecord holder Tournament #327/11/2016 22:38

hahaha hes throwing shiit on me sajkee. anyway thnx guys i solved it before the first answer here

sajkee. mapperrecord holder28/11/2016 12:02

Originally posted by Cobrex
Originally posted by SAJKEE
Check if your Skybox was hollowed, very import to make hollow it ...


since when there's a difference between a hollowed "box" or just manually made?


There no difference, but make box and then make it hollow is faster work then make 6 blocks around map. What I want to say , that myb If he make Skybox with no hollow, You wont be able to join on map :)

KarLi mapper28/11/2016 14:31

Originally posted by FuErZzzZa^
hahaha hes throwing shiit on me sajkee. anyway thnx guys i solved it before the first answer here


next time u should try everything u can to fix it and fix it :D instead of making thread =D

Niukkis mapper28/11/2016 15:33

Originally posted by SAJKEE
Originally posted by Cobrex
Originally posted by SAJKEE
Check if your Skybox was hollowed, very import to make hollow it ...


since when there's a difference between a hollowed "box" or just manually made?


There no difference, but make box and then make it hollow is faster work then make 6 blocks around map. What I want to say , that myb If he make Skybox with no hollow, You wont be able to join on map :)


Going offtopic here but making a big box around ur map to make the sky is a bad idea if you want optimal performance, its better to just cover the ceiling or walls of your map with the sky texture.

dEMolite mapper01/12/2016 20:00

Well if you do just a block and hollow it, then you are clearly wrong. With a hollow block you will get even faster an allocblock: full error.

sajkee. mapperrecord holder01/12/2016 21:26(edited 01/12/2016 21:28)

Originally posted by dEMolite
Well if you do just a block and hollow it, then you are clearly wrong. With a hollow block you will get even faster an allocblock: full error.


http://prntscr.com/de79q2 Selected block (skybox) is hollowed on "2 units" and it take less time to make it , non-selected skybox was made with 6 blocks, so what do you prefer ?

dEMolite mapper01/12/2016 21:57

Originally posted by SAJKEE
http://prntscr.com/de79q2 Selected block (skybox) is hollowed on "2 units" and it take less time to make it , non-selected skybox was made with 6 blocks, so what do you prefer ?


dude, dont think of how the editor works. What you see in editor is not what you will see in the engine or how the engine renders the thing.

If you just do one big box its stressing the engine more out instead of doing single blocks for a skybox.

HaMMa mapperrecord holder Tournament #302/12/2016 00:28

wats the point making the sky boxed? i always make 1 simple brush

Page 1 of 1

Please log in to post replies.