KZMod perfomance suggestions
http://i.imgur.com/WbqWnw7.png
for some reason you can't press both of those buttons anymore.
Can't watch KreedzClimbing 2.0 demos (those from KZMod records page) in standalone client.
Hi, the demos from 2.0 aren't compatible with the Steam release, sorry!
could you fix that or what? it used to work before the Steam release
I think I remember this being reported some time ago but for clearness the custom maps that have been downloaded from game servers still won't appear in create server map list.
@kQbmig the demos being incompatible is due to low level changes, we'd have to release a stripped down version of 2.0 for those to be playable. We have a bunch of stuff to do right now unfortunately.
@Hardbitter Maps that are downloaded from the server are put in their own folder (the download folder) to keep them separate from your normal game files, this also makes them sorted at the bottom of the Create Server map list, have you checked there?
Yeah indeed, thanks for the answer.
Regular settings prevailed. There are two autobhop servers and no one enters in them lol. Everyone seems to be playing in the regular servers.
Well I thought it would be implemented in another way, like as a feature applied to a course but not an entire server. There's still no autobhop on my lan.
I think you can with sv_auto or something like that.
That's nice! Now we would need some speedrun maps, preferably aprroved by XJ.
Im looking forward for global leaderboards in kzmod itself, not in XJ but yeah for the time being there is that autobhop map by tony montana (with styles) They could be accepted in XJ imo.
@Hardbitter there are already few maps ported by Berkut like kz_bhop_pharma & bhop_badges_mini, also the map from Spider1 kz_bhoptsu
@p0ker I've tested both maps, and it's pretty cool to see that he used buttons to teleport to normal/bhopmode/autobhopmode and maps he ported from css are nice!
Actually he missed the normal bhop mode for these maps. Its not normal, its 'climb' and its intended for the noobs to stop on each block, which means regular bhop is not included but yeah still a nice way to make a map.
Originally posted by p0kerActually he missed the normal bhop mode for these maps. Its not normal, its 'climb' and its intended for the noobs to stop on each block, which means regular bhop is not included but yeah still a nice way to make a map.
No difference tho, it's like speedmaps.
There is actually, wouldnt be that fun if you played dydbhop like this right? Also this is not helping average players to get better at all.
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