cd_bhop->kz_bhop_cdhop
MAP - kz_bhop_cdhop
Original Mapper - CD 
Ported by FuFu
& Logitechhhhh (Me)
Fix & Landscaping by Logitechhhhh (Me) 
Version : b05(probably final)
Challenge: Hard bhops & LJ,BJ blocks
Screenshots:
https://steamuserimages-a.akamaihd.net/ugc/852719309723337610/A6AF494CF5B8E41DA21E5C47114C68588852A232/
https://steamuserimages-a.akamaihd.net/ugc/852719309723337786/F37D5A1FABBF04A9E826D2C200CABF198EE436CD/
https://steamuserimages-a.akamaihd.net/ugc/852719309723338008/EC80DC98C303CD609C575B6995BE12693101AACF/
https://steamuserimages-a.akamaihd.net/ugc/852719309723338160/33AF000C49CE8AA09EB13090499FC913D7428C30/
https://steamuserimages-a.akamaihd.net/ugc/852719309723342573/7DEB8AA46F2BAFF717AA51371A7E09FCF547FDB7/
Download: http://www.mediafire.com/file/a3dgvlzyybm139p/kz_bhop_cdhop.rar
You should use pakrat to pack custom materials in bsp. That would be neat.
Also, dont know if you mean that to make trigger_bhop_teleport this way or not, but its also possible to allow only one bhop per each block by merging triggers to one origin and by setting parameter not to bhop same block and previous twice.
Start the timer texture is a bit off, and finish the timer texture is off completely.
P.S. how much is the last block? :o
dunno what is pakrat :( I referenced the examples of trigger_bhop_teleport .. and yeah. timer hv problems need to fix.
Last block is 256 by original mapper set
http://gamebanana.com/tools/86 pakrat
its easy to use, open bsp, choose add and pick custom materials, that you have, add them, then it should autocorrect the destination like
"materials/.." then Save As.. and rewrite the current bsp. this is very good thing, you will have single bsp file with all custom content inside
i just think allowing only one bhop per block will be better, rather than multiple bhops. consider that ;)
Originally posted by taikEEon84dunno what is pakrat :( I referenced the examples of trigger_bhop_teleport .. and yeah. timer hv problems need to fix.
Last block is 256 by original mapper set
In the default map it's 250, would be cool if you change it to make it less painful.
rip ljs
Originally posted by raweOriginally posted by taikEEon84dunno what is pakrat :( I referenced the examples of trigger_bhop_teleport .. and yeah. timer hv problems need to fix.
Last block is 256 by original mapper set
In the default map it's 250, would be cool if you change it to make it less painful.
sry i am wrong. misremembered :(
Hey, any update on final version?
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