My attempt at a Trickjump movie in csgo kz
What's up guys. I was just gonna post this in the chatbox but I thought I would share some words.
I know some of you here don't like csgo kz but today I come to share my try at a kz trickjump movie for that game. I never really saw anything like a trickjump movie in csgo and that is really quite sad when you think about the big player base for the game.
For me these trickjump movies were always about the player being creative with the jumps and then movie maker choosing a song/theme they really loved and finding a way to sync the clips together like a puzzle.
I gave it a go this past week taking inspiration from many many 1.6 clips and try to put something together with my limited editing experience. All jumps are on the ported version of cg_brick because there was some interest in the map recently (weekly challenge)
I should say that nowadays there is plugin in csgo where you can choose to play different kz settings:
A) the fast-paced mode you probably think of when you hear csgo kz (KZTimer)
B) a slower and less random mode which is closer to 1.6 where you can bhop in duck and have speed cap etc (SimpleKZ)
C) default/competitive settings (Vanilla)
Its mostly KZTimer combos but I have used all three in my video
I would like to think that even a die-hard oldschooler can appreciate this video so that's why I come here today, but of course, most important is an honest opinion.
Anyway... here it is, peace !
Cool stuff!
Lovely mate, enjoyed watching it!
thats amazing!
Indeed, kzgo doesnt have one single proper tj movie, not even on our 2009 level. I was in the works of one after the run clip one, talked to few best players but left it die hah ... sooo, I'm really grateful for your vid :D
some random interesting effects here and there, chill music, but GOD that model animation while jumping/strafing is retarded lol ... oh and nice 'eb with a twist' demo :)
I've always wondered why there wasn't such movie in cs:go, nice to see that you made one. Really good and relaxing movie.
And yeah cobrex is right, the jumping animation is so retarded lol, I can't understand how it still looks better in 1.6, even kzmod's are worse. :D
thanks guys, yeah im not too sure on the viewmodel there are some commands which you can change but i just keep it default
its possible those commands just make it look more stupid though like this is some crazy business
nice ma dude
Originally posted by eightbOthanks guys, yeah im not too sure on the viewmodel there are some commands which you can change but i just keep it default
its possible those commands just make it look more stupid though like this is some crazy business
Creates an illusion of heavy strafing, but that's not the case. :D
https://www.youtube.com/watch?v=xtNmfm9xpJI
Now this is some heavy strafing. :D
That actually looks super nice. It looks like the airacceleration is a little bit different? Can you explayn it?
Originally posted by ScaryThat actually looks super nice. It looks like the airacceleration is a little bit different? Can you explayn it?
Yes the airaccel is higher in KZTimer settings at 100, the speed you gain during airstrafe at default setting (12) in csgo is much smaller compared to 10aa of 1.6
sik jumps and movie
Originally posted by p0kerOriginally posted by eightbOthanks guys, yeah im not too sure on the viewmodel there are some commands which you can change but i just keep it default
its possible those commands just make it look more stupid though like this is some crazy business
Creates an illusion of heavy strafing, but that's not the case. :D
https://www.youtube.com/watch?v=xtNmfm9xpJI
Now this is some heavy strafing. :D
Minato was a cheater
Yeah I know, I read about it and saw pics about what cheats he was pursuing. His strafes however were not cheated (similar to how VNS used bhop cheat and this gave him advantage in focusing more on strafing which is why he was known as "strafe machine")
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