teleport button

Started by tesco
30/04/2019 20:38
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tesco30/04/2019 20:38

A button that can teleport and play sound at same time... can this be done?

*note* Found post from 2008 similar to this but links/help are dead.

Commandeer mapper01/05/2019 12:40(edited 01/05/2019 12:42)

I assume you mean a button that teleports the player while playing a sound? I think multi_manager could do that for you: https://developer.valvesoftware.com/wiki/Multi_manager_(GoldSource_Engine)

SadPuppy mapper01/05/2019 21:59

You don't need a multi_manager or something, you can just trigger several things with the same name. But, whichever solution you do there is a problem. You need to have the sound play where you go to, not where you go from or you likely won't hear the sound. You can also have the sound play everywhere on the map which means you will hear it, but the direction will be from 'behind' you.

tesco03/05/2019 18:50

ty SadPuppy

sajkee. mapperrecord holder04/05/2019 12:52

You can trick it in the way that func_button triggers func_door over teleport entity. Just need to set func_door to move very fast (Speed should be 500) and set it to go down.
I think you can also set func_button to trigger ambient_generic to get sound but I can't give you more details about sound because I have problems with them. For some reason I don't hear any sound on map,also can't hear sounds from longjumping "impresive" "perfect".. and that stuff. I checked it,everything was set correctly but no results...

tesco11/05/2019 17:59

sajkee is your ingame mp3 volume turned down?

sajkee. mapperrecord holder12/05/2019 14:37(edited 12/05/2019 14:37)

Originally posted by tesco
sajkee is your ingame mp3 volume turned down?

No,it isn't. Real mistery :)

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