Next XJ Cup - Maps/style?

Started by JocA Banned
19/10/2019 15:37
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JocA Banned19/10/2019 15:37

Hello guys! After successful cup with the platino (and also thanks to fragily for the server) from the yesterday, he and me had a little chat about the next cup...so we saw some people was complaining about map-pool, which is totally understandable, everyone has own opinion - so we would appreciate if you can write your opinion in this thread, so help us to make it more interesting to all (players and viewers)

Now I see in chat that some of you wants something like Hard Cup (no cp ofc) which is also interesting...im with that but really how many players will we get for it? (min 16 players needed)

My idea for the next cup is to have something like fun-special cup with max 28-30 players, and the biggest difference from any previously cup is: maps
*plus to have different cuptime per map, based on map-wr

maps to be played, for example: kz_ghat ( 2min ) , kz_space ( 2min ), zr_minimountain( 1min ) + like 10maps more

Something like that, i hope you get the idea...and maybe add some long map with wr of more than 10mins but put a cuptime 5mins, and see who will get the further without pressing end

So as you see, style of the cup would be cool to write, and also maps, but please maps which arent played in the past (or not in last cups)...there are 871 maps...we can make something i hope :)

*Cup could be played for 2 weeks (2 or 3 November), if anything goes by the plan*

HaMMa mapperrecord holder Tournament #320/10/2019 00:21

mix it out with all maps styles like last spring cup.

jack frog20/10/2019 11:55

I would really love to see deathrun maps being played. Maybe make a special edition cup or something.

g-Lprecord holder Tournament #120/10/2019 15:52

I think we should keep the official maps for the cup.

The biggest problem in cup is people not knowing the maps, especially during small cups such as the one from yesterday. People don't necessarily practice a lot and having such known maps help to provide more engaging battles between players.

In order to play less known maps you could put a limited amount of them in the cup (3 or 5 for example) that you would play the whole cup, so people can learn them (instead of learning 15 maps).

Next point is the type of maps, obviously we have bhop or climbing maps (slide?), and then the difficulty. Playing hard maps would be awful, especially at the beginning a cup where we have all range of players. Putting them at the end is a great idea but then we face the problem that we had last cup : people being stuck at the same stage. I don't think checkpoints are a solution, as someone said in the chat, a cup is about what you're willing to risk to win. Why not trying for a special cup though...

JocA Banned20/10/2019 16:31

Ye, big amount of maps could be a problem for learning them..but other idea came to my mind about it: map pool which only admins know...so cup participiants will be all 'prepared the same', cuz they wont know whats next map (ofc talking about non prize cups), maybe its not that bad idea :D

@jack frog ye i would like also to see special cup, but dunno about dr maps, if we agree to have CC maps on the cup, im pretty sure there are more known and interesting maps that the deathrun ones :)

g-Lprecord holder Tournament #120/10/2019 22:01

Originally posted by JocA
Ye, big amount of maps could be a problem for learning them..but other idea came to my mind about it: map pool which only admins know...so cup participiants will be all 'prepared the same', cuz they wont know whats next map (ofc talking about non prize cups), maybe its not that bad idea :D


Bad idea, in theory it sounds cool, but in reality it will be a shitshow of 15 players playing like pure scrubs and most likely crying :D

JocA Banned21/10/2019 00:36

alright, i agree..we will wait atleast for the map suggestions by any player in this thread

im not sure why they complain in chat how bad it is (the mappool) but cant write 1 map which is good to be played in their opinion

shooting-starrecord holder Tournament #121/10/2019 01:53(edited 21/10/2019 01:54)

If you don't learn maps, how can you even think about winning?
I still remember random map melee cups at IRC, back then people learnt many "new" maps and nobody was bitching around. Bad players will always be a majority and don't expect many people to battle the best players in head-to-head matches (even on goldbhop). Actually, for bad players, learning maps could give them a slight chance, because educated noob is many times more than lazy skiller :)

If you fail to prepare, you are prepared to fail...

Chichin mapperrecord holder21/10/2019 13:16

kz_forgotten, kz_pit, sandblock_ez, sandblock2_ez , most of the kz_ea maps, most of the kzdk, kzsca, j2s maps... these are generally good average climb maps for tournaments

and then you can add dimblock, sandblock, sandblock2, kz_kzus_evagria etc. - for later cup stages

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