kzro_slidesmear

29/07/2020 10:01
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Spider1 mapperlj record holder Tournament #329/07/2020 10:01(edited 29/07/2020 10:05)

Status: Denied by XJ.
Name: kzro_slidesmear
Author: Spider1
Type: Slide
Difficulty: range from average to hard
Lenght: 10+

Pictures: https://i.imgur.com/lzm1LXD.jpg https://i.imgur.com/R9dTxD0.jpg
https://i.imgur.com/uAX4RqX.jpg https://i.imgur.com/5LrCEqp.jpg https://i.imgur.com/SRdFl88.jpg
https://i.imgur.com/Nb5yXk8.jpg https://i.imgur.com/lDit6lV.jpg https://i.imgur.com/UJMIYvB.jpg
https://i.imgur.com/bqijuyg.jpg https://i.imgur.com/tQFjFpk.jpg https://i.imgur.com/sV1d1tj.jpg
https://i.imgur.com/Mbt5vXG.jpg https://i.imgur.com/cG6vEBJ.jpg https://i.imgur.com/j7v3kfI.jpg
https://i.imgur.com/p5A3tEh.jpg https://i.imgur.com/XeK78h6.jpg https://i.imgur.com/OQp7jFC.jpg

Download Link: https://www.sendspace.com/file/e8gm7g

I found myself implementing more slides in my maps recently so i made a new one with blocks-type too ,this map i made is the latest i have made, and was rejected completely by the XJ because it was unbalanced.
Very understandable, the site has rules on accepting maps.( i could point some weirdly "hard" maps in the list , but whatever)
hoLy wanted to accept it very much , i just needed to make some jumps slightly easier.
Now, i want to say: this is the very way i vision this map to be in regard to jumps, i know they are a bit harder in some places but that is what i wanted, i made them in hammer and once i tried them in the game i liked them a lot and this cemented how i wanted the map to be with challenging spots.
Very sad, i worked quite a bit on this hyped by that thread of making slideblocks maps with all people so i wanted to make a new slide map too.
Unfortunately the XJ team full rejected unless i change some jumps. I didnt want to cuz thats how my map is, and even more they sent the quig guy to tell me is not accepted, the mapchecker that is fine with stolen maps to be on XJ but not some un-balanced map.
It is the XJ decision and as we seen recently we can only be fine with their decision and move on.

Sorry for rambling around and didnt wrote it very nicely, i really liked making this one so kinda emotional and wanted to say some extra stuff beside the presentation.

Please do take a look at the map i really like it and hope ppl will try it a bit. If you checked it even slightly to just hook around i thank you for taking the time to download and be a bit on my map ! <3

PeKz^29/07/2020 11:05

i'm full Pepega in slide maps and get bored quickly cuz i cant pass medium blocks but played this map and liked it
goin to geek more n more
GJ

PeZ029/07/2020 11:10

@kolac

daza mapper29/07/2020 12:21

this looks fantastic, who cares if its not easy??

I know daza, the map is not even extreme difficulty.Is harder in some spots but once you do it a few times you get how to do the jumps.
Thats the whole idea behind challanging , to have it so people learn it properly if they want good time/pro.
Oh well they didnt like it having harder jumps, wanted more fluid, easier jumps. I love what i made and didnt think something like harder jumps will be such a big problem.
Downhearted that they would accept it only if i changed my vision of the map and how i made the map to my liking, to fit their vision better :-(

Thanks for playing it,PeKz^ .
Some jumps are a bit annoying at first so, if you have any trouble with any jump feel free to ask, i can tell/show how i tried doing it and mby it helps .
Hope you try completing it full run :D

And if anyone else trying the map and gets stuck, feel free to ask and i can try help, some spots are easier if u dont go too low, or there is a really big slide that is easier done double-surfing.

Evis29/07/2020 13:25

Hello,
I would just like to make some things clear. Your map was not rejected, we requested a resubmission with minor things being changed, including major bugs (you can literally walk on top of some slides) and balance changes (making some parts easier, and some parts easier to nocp specifically). You denied even discussing the changes and straight up said ,,i will try cosy", therefore at this point it can not be accepted even if everything was perfect unless you assure us it’s not in a mapchecking progress somewhere else. That'd mean we can continue working on it here.

Now, some facts instead of sad faces.

It took a few messages from hoLy (one short conversation last night) regarding balance of the map and you just gave up and said it will go to another site, think about that. I would also like to let you know that we spent hours finding stuff on your map to provide the best feedback as we possibly could and our time was essentially wasted because of your careless decision. Because of that I encourage you to NOT submit maps if you had NOBODY test them besides you and you are NOT going to be willing to make a change or help us in case something is (or we think it is) wrong. This is XJ, standards are higher than on non official maps, you’ve been here for a while and you should know that we cannot “just accept maps 4Head”.

It’s also important to mention that you said if it were someone else to contact you first, you might have been willing to make changes and cooperate with the mapchecking team, but because of who sent the message, you won’t even consider it. Could you please give us further information why is Qicg’s, mine, Gorbachev’s or karLi’s message not good enough? On a slightly unrelated note, you are not the only one to have these weird requests and behave disrespectfully towards map admins.
Perhaps if you did cooperate with us, just tried to hop in LAN with us for a few minutes, you could prove us we are wrong and none of those (balance) changes are necessary. To give you a little bit of a timeline - simultaneously with hoLy contacting you (roughly 1am today), other map checkers have contacted some players and asked them to test the map and give us some feedback in terms of playability and balance – that was done just to make sure we are being fair to your map. It was supposed to happen today, before you even had a chance to do any changes.

Also please, keep mentioning that qcg said it's OK to "steal" other mapper's work (for some reason you are not mentioning hoLy and his opinion about this that was shared publicly on Discord that I know for a fact you read).
Reality: yes, CSGO mappers take 1.6 maps, 1.6 mapper took a CSGO map (this is not even confirmed by jro and could possibly be a false accusation by the way). It is normal and generally nobody ever cared, in fact, most people are honored. But just so you know, if I remember correctly, the original mapper is okay with people using his work in other games - he said it in a public forum, I am sure you did the research as well as we did before you mentioned it here so many times.

You seem to talk out of your ass in my presentation thread where i want people to have chance to see my map and even mby try.

But i will entertain you, please stop this "defence" , you guys rejected and now you blame me? for what? acceptign that my map got rejected and i dont feel like it should have? great
Yes it was reject, the pm came and said will not be accepted because of "poorly balanced", so i asked why is such a thing even matters, then i was told you guys will not take into account the way the difficulty of the map is.
Followed by hoLy with clear msg last night, he said xj wont release it like this. i said fine i understand the position,then thx for lettign me know.
So rejected, we might consider not take into account the difficulty, and then reject directly from the Head admin. I dotn see why you even talk if you dont know stuff.
3rd part you wrote:Yes if you guys actually contacted me and said " we like it but we wish to have some stuff changed" i would consider it talk in a session .
But no, direct rejectal and from the ADMIN that accepts stolen maps. So after talked with another admin and thought will be fine about the difficulty, hoLy chose to reject it unless i change.
Now this is wrong of you guys to do and you know the map deserves spot on xj but apparently no.
And btw "dissrespecting" admins just because i point out the way most situations are handled(or misshandled) you all feel attacked.
And stop lying , i never got an invite to go in any LAN, i said to holy i would have considered to !look" together at jumps. willing to have discussion of it.
As for stealer i dont care , XJ choses to keep the map without any proof publicy made(not talk that is fine).All i care is you guys having a map tester admin that said clearly he is fine if people steal other poeples work. So yeah.

Please dont talk again Evis, i might not respond everytime seems like you always talk to contour the situation to your perception.

It is simple as day. got told is rejected, i understood the situation so i presented my map i love in the forum for hopefuly people to check out what i made.
You guys rejected it . I dont understand how you guys think but this is how you chose to appreciate a mappers work for the community.

Chichin mapperrecord holder29/07/2020 15:55

forced drama

Yes chichin, taking a moment to think of your comment , having a look how the team handled it, seems very forced drama.
There is nothing of serious action in the mapping team. Toying with me (rejected-not rejected-rejected unless)and blaming me for what they done.
Rejecting the map, is their doing and i cant believe reading again this post of Evis and then you chichin , they view me in the position to blame...
This is so wrong, the more i think of it.. actually dont understand why have you done this to me.... the map is great as some ppl msged me on steam saying is pretty cool.
You rejected a map for this community and then blamed the mapper that posted it on forum after wanting to be seen by people, because i love what i made and wanted at least, just one comment to say is really nice instead of focusing on how unbalanced they are and how I - "clearly didnt try some of the jumps even once" (map checking quote).Extremely disrespectful of the mapper! me- that i know i worked so hard on it and put so much time and i am treated by the XJ team like i did something bad /wrong...

I brushed it off,accepted the situation frustrated even angry a bit but nothing to be done ..was rejected already......as i write this in all emotion because i like this map so much, with " sad faces" that apparently im not allowed to have...
I just can not believe how little XJ team thinks of the ones creating content and helping the community.
I seriously do not know what to say because they will never admit in any wrong, just shift blame...on the mapper apparently...
It is how it is, as always.


Please anyone that is here for the map, i apologize for having this in a presentation thread, i wish for you to still check my map, thank you if u do :)

Evis29/07/2020 17:22

See, you don’t even react properly to a simple hello. I say hello one more time then, don’t be rude. Spider, in my opinion, this is not a presentation of your map. If this was a presentation of your map, you would keep your bullshit around it for yourself. This is another passive aggressive hate thread from you directly towards XJ, just like the kz_ljs3 bait. Maybe you can fool some people, but I believe almost everyone with a little bit of common sense could tell what is going on here, especially after your latest post in this thread.

Your map was not rejected. Map was allowed for resubmission. If your map was rejected, you would not be allowed to resubmit and the map could never be released here. If there's a language barrier, I believe fuzzy speaks your native tongue.
Map in this state is unreleasable even if it was perfectly balanced, it has way too many bugs that of course, people can’t see at the first glance. By the way, the imbalance has been confirmed by one of the best sliders in the world, so we are not bullying you as you tried to subtly (,,subtly”) bring in your text. The whole map is not even close to being avg-hard as you claim, more from easy-death.

It’s actually unbelievable that you call me a liar. Your map is imbalanced, you can literally walk on some of the slides, it has a ton of clipbugs and you still claim here, that it was rejected (it was not rejected) solely due to poor balance (not true – you’re THE liar). Here’s a message you received from a new head map checker a few hours before you created this thread, in case you forgot to remember what he said:

"Hello, I'm checking on kz_kzro_slidesmear and while the first minutes of gameplay are really good, the rest to the end is a festival of unbalanced/hardcore jumps surrounded by easy jumps, we can't release it in that state, you clearly didn't try some of the jumps even once, that's just not possible for some of them. I hope you understand that this map needs to get heavily tested by actual good players to balance because right now, I can guarantee you nobody is gonna finish this map nocp. One of the hardest jumps of the map (it seems) doesn't even have a safe tp attached to it. This map is really cool thought and I personally want it to be balanced so we can really it under the kz tag asap"

This means not only we wanted your map on XJ, the god damn CEO of XJ went ahead and played your map for hours and wanted to have it a kz_ tag as well. This way I am calling you out - stop spreading fake info, your words might discourage other mappers from submitting their maps here.
(He did not mention bugs, because those were already pointed out to you by at least 1 more map admin.)

Your responses:
,,Hey,
"clearly didn't try some of the jumps even once" is an assumption .....
All the jumps after i made them and tried a few times i was able to do a 5/5. But i dont want to explain myself too much.
Is fine and understandable if XJ cant accept such map.
What about my other map then, is that one accepted?”
(...)
"Just a fyi, im very unwilling to do much change just cuz that guy was the one sending the msg, if Sadpuppy or you were the first to talk to me, i might have done it once taken a look together at jumps :)"

You made the decision and said it was rejected, tell me ONE MORE TIME we rejected your map. hoLy and SP are the CEO and CTO, they are supposed to handle other things, not someone who refuses to listen to people who were given the trust to go and handle those things for them… and you got told literally the same thing as qicg told you. Anyway, you’re shameless and should be embarrassed, bringing a bad light on people who dedicate their free time to check and help mappers make quality maps. You need to polish your maps if you want them to be released on XJ, just like you did with kz_bronea. For some reason though, you refuse to do the same with this one.

At the end, I guess you can call me a liar all you want. You wasted everybody's time here and then just uploaded it to cosy where map admins will have to look for the same bugs and imbalances we've already found and you know about, yet you still refuse to fix, because you got first contacted by map admin, and not CEO himself.


Btw. we accept extreme - death maps in this site. E.g. recently we added qcg_slabs_x (death) and kzra_wired (x). Difficulty is clearly not the issue here.

Chichin mapperrecord holder29/07/2020 17:28(edited 29/07/2020 17:32)

You have the right to disagree with the map team's decision, but please do so in a less chaotic manner. The community wants to play your maps in their best possible state with as little bugs and imbalances as possible. If the majority of the map team agreed that things need to be fixed or changed, you should consider it and reupload a new version. That's how I see things.

Side note: I'm no longer in the map team (the reason is completely unrelated to this topic, but just wanted to make that clear because im still listed as an admin in xj database)

PeKz^29/07/2020 17:47

Originally posted by Spider1
I know daza, the map is not even extreme difficulty.Is harder in some spots but once you do it a few times you get how to do the jumps.
Thats the whole idea behind challanging , to have it so people learn it properly if they want good time/pro.
Oh well they didnt like it having harder jumps, wanted more fluid, easier jumps. I love what i made and didnt think something like harder jumps will be such a big problem.
Downhearted that they would accept it only if i changed my vision of the map and how i made the map to my liking, to fit their vision better :-(

Thanks for playing it,PeKz^ .
Some jumps are a bit annoying at first so, if you have any trouble with any jump feel free to ask, i can tell/show how i tried doing it and mby it helps .
Hope you try completing it full run :D

And if anyone else trying the map and gets stuck, feel free to ask and i can try help, some spots are easier if u dont go too low, or there is a really big slide that is easier done double-surfing.


tbh i just dont care if its unbalanced or hard at some spots, i just love the feeling and somehow, i just want to do challenges and get better.
ill try my best to pass those harder spots on my own but if i stuck, ill ask. ty for helping btw
one thing for sure, now i like surf maps more than before

Spider1 mapperlj record holder Tournament #329/07/2020 17:48(edited 29/07/2020 18:22)

Well ofc i just rolled with it, you rejected https://i.imgur.com/uSvyqrF.png and then i got hope again that the map wont be rejected for difficulty once i talked with and admin.. and then holy comes and say actually rejected unless i actually do the something about the "unbalance".,.. kept on insisting the changes... https://i.imgur.com/bFTf9QR.jpg https://i.imgur.com/RsaZ4vL.jpg so yeah i just accepted the situation and/ upset/frustrated however you want i worked alot on this map and i just wanted people to play it. if xj doesnt want what i made and i belive is what i want to be then so be it... i know you are just upset with stuff i point out, for some reason im very bad person here....
You can try twist me in bad view as much as you want.. i feel wrongly done, and as im doing this all emtionaly is easy for you to attack any "point" you think can be twisted.

I will say again, the map got rejected fir inbalance- talked with admin and the balance should not be focus for rejection- then CEO says rejected unless... so twist what you want, make me look bad all you want .. but i will still feel that i was wronged and you trying to take that by blaming me and not recognize what your guys action done is really awful .


You guys dont do any good for this community being so aggressive once anyone points anything badly handled that you do.

Well... your decision have consequences.. you may not think much of your users cuz like me, we just users ... but i wanted this map here and worked very hard on it.... you simply dont want it.. because is unbalanced .. that all "UNBALANCED" . thank you for point out how i am toxic for being upset that my work is not appreciated at all for the community i treid to make it for.

Thank you PeKz^ once again for playing it.
I had some person says on steam they like it and that is what i make maps for, someone out there to like it.
Only 1 is enough for me(as i had fykseN for many years the only 1 tu actualy try record some of my uglier maps,i still kept at it cuz when he said they are good i wanted to make more) to feel appreciated so you telling me this really feels nice.

vespeRlj record holder29/07/2020 19:23

amazing, i am curious how do you control the difficulty of some particular spot? like if u are designing a very hard climb part, u have to balance the distance and height of of 2 blocks so that it is merely possible for player to climb by doing hard strafes. do u do this by feelings or there is a equation?

daza mapper29/07/2020 19:44

I haven't played the map since I don't have CS1.6 installed. However, from what I can read in your discord messages with hoLy he really wants to help you and thinks the map is great in general.

What he offered was very constructive, and even willing to help you show some of the issues.

I really recommend that you reflect and consider whether they are trying to help you make the map better.

rekt29/07/2020 19:45(edited 29/07/2020 19:49)

This conversation sparked my interest in this map. I usually never play slide maps, so I really am bad at that. Im going to give my neutral opinion/review on this map if you care.

At the state the map is right now, for me it is really fun to play with CP. There were 4 challenging slides for me, but I wasn't stuck on 1 part for a long time. The big outside room is harder than inside rooms tho and I understand if you don't want to change the jumps. If you would put some SAFE TP's on some jumps, I refuse to believe that it isn't doable without CP's then.

Changes I would make to this map to make the playing experience better (some things may be unclear, because I don't have much time rn, but I am happy to explain more later):
https://imgur.com/a/xdsgSwc

Im not a mapper, but I don't see the diffrence if this would be Cosy or XJ map. Nevertheless people are going to play it. Especially when it is added to public servers. It is your decision ultimately if you want to push this map into XJ and make the necessary changes or let it be like it is right now.

vespeR, for me is making the jumps in hammer and once im in the game i go by feeling.
I will drag close/further away/up/down depending how i feel about the jump. If i find a jump cool, i will try to make it the focus. Like putting it in a important spot in the map like a big transition.
I never had any equation.
But would be interesting someone making maps with "rules" in mind for the jumps, sounds very cool to have these and abide by them if would be possible such mapping :P

True daza, and thanks. Too bad the mapping team misshandles things so often and the mappers have to be the ones reflecting on stuff.
Because they didnt talk to each other or something( seems everyone can make big decisions like rejections and fooling with a mapper) and came as they toyed with me so when i accept their rejection (the second time too)of the map im just toxic cuz im upset i believe them and presented my map to the people/community i made my map for.
Wish they would be true to themselfs and admit to some degree of mishandling this.But they never take responsability for hurting people and their passion...

Thanks rekt for taking the time check the map.
Yeah the "blocks" inside were made separated and just connected with the outside part.
Very nice to take some pics and show me, yes second picture and last one, are having kinda too small tp, good observation of you, it seems you can fail besides the tp, so its not necessary the jump,but as safer tp to be better.

And you are right its either here or cosy ppl will still play if is on server.
Thanks again.

p0ker Tournament #2 VIP29/07/2020 21:17(edited 29/07/2020 21:20)

I encourage more people to read this thread thoroughly and think for themselves with the evidence that has been brought up by both sides.

I'm not a mapper myself and I have never been involved with the map teams' decisions, however, I've always thought XJ's been lacking slide maps and for several years already I've always expressed the opinion that slide maps should be accepted for that very same reason.

This is one of the few instances that we have a really long and intriguing slide map, it would be a shame if it doesn't get accepted. As such, I encourage everyone to read things in an unbiased way - and if you happen to reach the same conclusion as I did - please let's try to convince Spider1 to fix the few issues that have been mentioned so that we can enjoy some great slide runs within the near future. Such minor issues shouldn't be the reason not to have a potential would-be great map.

From my understanding, the fixing/editing of the map wouldn't take too much time considering the help Spider1 has been offered. Moreover it wouldn't change the map drastically.

I hope more people get to see it this way, as I truly wish to have this map here.

P.S. Any kind of hate towards Spider1 or the map team shouldn't be the focus of this thread, let's make this thread about the map and not the people surrounding it!

hoLy mapper29/07/2020 21:55

I am willing to personally help you, Spider1, in a one-on-one mapchecking session as I already specified several times on Steam, privately.

I really care about this piece of work being released on XJ, with the kz_ tag because the whole map looks fantastic and its gameplay is really fun as well.
The main problem in this map is a dozen of jumps that I (and the mapchecking team + some actual god sliders) believe are too "unbalanced" meaning they're way too hard compared to the rest of the map, from the beginning to the end (some are in the end of a part, some are in the middle of another part, etc, it feels random...). As a matter of fact, some jumps are even ridiculously too easy as well. Even though displaying way easier jumps compared to the rest eventually means this is unbalanced, our main concern is on the hardcore jumps that clearly need to be reviewed as it could be seen as a major "run killer" for some of these jumps while on-going a nocp run. More safe teleports could be the solution for some jumps.
There's also a few clipping problems where some slides won't act as a slide anymore but as a slope.
The link you posted yourself enumerates all the problems the mapchecking team found (visible nulls, unaligned textures, etc): https://i.imgur.com/uSvyqrF.png

On behalf of the whole administration, I'm sorry if our communication felt "wrong" at any point during this process because it was never our intent to hurt you at all.

I sincerely hope you will change your mind regarding this whole issue so we can fix what ultimately needs to be fixed in order to have a great map in the end and move on.
Some actual pro sliders should try out the map in its current state and feel it by themselves so they can eventually share their POV.

Thanks in advance for your consideration.

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