Cup rules

Started by Irvin
02/06/2021 22:44
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Irvin02/06/2021 22:44

So i want talk about cup rule and we all know which rule it is.

Since we had almost great cup and tons od fun we should now focus how we can update and improve rules.

[blockquote]If you are in the air when the round stops, your final position will be the one you are in after you have fallen down. If you die from this fall, your final position will be at the start button. To avoid such situations, always stand still right before the end of the round.[/blockquote]

I think if we play cup like xj cup we all want win and compete to prove how our skill improve.
For me when i play cup its all in focus at jumping and strafes and map. So something like timer or chat goes away. If u have 2 players 1-2 seconds behind u have no time to manage timer or waste time waiting 5 second at block. Its not problem only at kz map but also bhop where some parts are longer and if u freeze in air u are done.

So i want talk about how we can improve the rule.
Something like kz rush checkpoint system is good example but for cup big like XJ u should had all blocks add with checkpoint.

Another idea is instead of freeze exactly at 5 min in air u freeze after u land bhop/Jump when u touch ground. Not sure how would it work at bhop but when u freeze at bhop and u are in front u should win.

If someone have better idea we should discuss it here so we are prepared for next cup and admins can decide what is the best solution. Sorry for my english here is little friend
Image

See you in morning and good night


Evis02/06/2021 23:06

I mean we literally have stream VOD, we shouldn't need this at all. What happened in last cup was just stupid. It was pretty clear who was ahead.

JocA Banned03/06/2021 03:15

Im for the rule which accepts your last position, even if you are in air. Even if other player is in air too, we have /positions so we know who jumped further. As Evis told there is also stream (demo better say) for addition details, but ye i think too that the current rule is like out-dated and needs changes

Irvin03/06/2021 06:40

So then u should freeze for longer until cup admin let you drop. My point is players should focus at map and not timer so u can go all in. And we should have solution which give you answer right after match so we dont waste time.

Also for future cups plugins and maps should be checked before cup start.
Since there was mbhop problem and 100hp where rawe almost die :D
I think players can help with maps.

PeZ003/06/2021 14:13

some sort of plugin which will freeze you but u regain speed after unpause so admins can write something like /unfreeze and player will land block with speed he had before freeze

Irvin03/06/2021 14:39

Originally posted by PeZ0
some sort of plugin which will freeze you but u regain speed after unpause so admins can write something like /unfreeze and player will land block with speed he had before freeze


well i dont think u will strafe and move the same in some sort of slowmo than normal. just freeze in air until someone unfrezze you or just dont frezze in air but at ground. I think these are best solutions for future and should be changed in time

JocA Banned03/06/2021 14:46(edited 03/06/2021 14:48)

@pezo, not possible at all
@irvin, my current plugin catches player's last origin, so it works for air too, i can make it longer to stay ofc, but we need other admins to accept it first
About freezing on ground, i guess you mean if he is in air it will save his last block origin..in that case if both players were on the same block (same air lol) then jumpoff will make a difference so i think its not a good solution for this problem

PeZ003/06/2021 15:22

so then let it be like it is now but turn on speed and jof for streamers, admins.. u can see then what jof player had and what speed, after u know numbers then just measure it, easy solution

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