Some way not to break the glass
I don't know its should belongs to "jump" ro "jump talk", so i posted it here.
my friend z1820 found that if u walk from glass or something other easy to break(like the black ice in cg_coldbhop) with duck the glass willnot to break
z1820 and I think maybe its can use in manymaps as a SC
this is demo
http://www.sendspace.com/file/50hohz
[ Edited ]
kz_man_lost_island is one of them :)
and kz_ez_hightblock
r@y didn't understand my mean. I mean u can break one breakable wall and then duck on another breakable wall without break it. the two breakable walls must be near enough .
here is an demo @cg_coldbhop http://www.sendspace.com/file/ilxtnl
[ Edited Di Mai 29 2007, 03:34 ]
Post a demo or something, it makes it much easier to understand.
. XD
n1 ^^'
Let's find out where this could be useful....
I don't really get it... but can this be usefull on kzie_bunnyheaven on the "bridge" that breaks?
I don't really get it... but can this be usefull on kzie_bunnyheaven on the "bridge" that breaks?
maybe not.
because before u reach the "bridge",the "bridge" will be breaks...
Post a demo or something, it makes it much easier to understand.
i have edited my thread
see it plz :P
ha ha <3 X-RAY
damm! gj dude ill put it on the news in c-arg
damm! gj dude ill put it on the news in c-arg
thank u guy :D
Let's find out where this could be useful....
we can make a new map . and then it will be usefull. :D :D
[ Edited 05/30/07 - 07:37:14 ]
There is an other bug on cg_coldbhop i noticed. If you duck land on one of the blocks in the "tunnel" sometimes the block dont sink. You can sit there for ever if you hold duck. You also can crouch walk on the block and jump to an other block.
There is an other bug on cg_coldbhop i noticed. If you duck land on one of the blocks in the "tunnel" sometimes the block dont sink. You can sit there for ever if you hold duck. You also can crouch walk on the block and jump to an other block.
I think u get that bug if the height isnt enough, its the same thing on cbblebhop :P
There is an other bug on cg_coldbhop i noticed. If you duck land on one of the blocks in the "tunnel" sometimes the block dont sink. You can sit there for ever if you hold duck. You also can crouch walk on the block and jump to an other block.
yes.I found it sometimes ago :P
that's realy cool :D
yeh, i found it so long ago when i coulndt do ''so hard'' map s cg_coldbhop, then i used it to do that etap ;O
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