My new aim/fy map :)

Started by s0liD mapper
17/06/2007 12:26
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s0liD mapper17/06/2007 12:26

Im making this good looking map right now..
Worked only 4 hours on the map.. so there isnt much..
I think im gonna use this kind of theme into a KZMap too
Anyway , thx for comments :)

picture 1
picture 2
picture 3
picture 4

ktplta17/06/2007 13:09

what does it mean "fy"?

s0liD mapper17/06/2007 13:47

fight yard :)

uhm no commments.. thats what i thought.. :'(
[ Edited 06/17/07 - 15:19:43 ]

Dalai mapper17/06/2007 15:48

maybe give the mountains more depth :)

looks cool for a fy map :D

trb17/06/2007 16:05

<3 the sheeps
<3 darkness

<3 that it don't look like all the other fy_* maps

so looks quite nice :)

kOma`17/06/2007 17:05

looks good maybe you can add a few stables where the players start

kzno`Psycho17/06/2007 17:23

I don't think the map looks good for fy/aim.

at least take away the sheep.

s0liD mapper17/06/2007 19:03

its good psycho and the sheeps rule the map!

Volsfootball18/06/2007 04:05

i like the vertex you did on the ground :D

sbzvln Tournament #218/06/2007 17:47

only the sheep is cool

rinkon mapper18/06/2007 22:23(edited 26/07/2015 10:16)

https://www.youtube.com/watch?v=QwrbyVaC6EU

stinnZ mapper19/06/2007 03:39

yeah like rinkon said you should haver crates, rocks or something so people can cover while reloading otherwise it would be a big mess :)

s0liD mapper19/06/2007 06:59

those arent final ss's :) ofcourse there are rocks for cover

s0liD mapper20/06/2007 21:11

the map is finished and can be downloaded right here!

http://www.fpsbanana.com/maps/27118

HF

Volsfootball20/06/2007 22:51

WEe s0lid !!

dEMolite mapper21/06/2007 02:34

Nice s0liD. Theme is nice and the setting you have built is very very nice

BooLiSH21/06/2007 15:13

looks lovely :D

fy_sheepland

FragGyver mapper21/06/2007 16:09

Played this one yesterday and its really fun, but there could be more in it, like litlle tunnels at the sides or something like that, but n1 brushwork :D

s0liD mapper21/06/2007 16:44

maybe there will be v2 :)

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