Count jump - hated?
...was how it started out. Gotcha there? :D
...and since that have the haters group of CJ growed bigger and bigger. :P
I want to get another discussion on it's legs. Kind of inspired by the other thread in the Jumps forum that has evolved to a Bibo(and CJ) vs T3d-discussion.
CJ is a bug (do we agree?!). Strafing, and pre-strafing is also bugs (and also some other stuff, I'm just giving some examples here). Why is CJ hated so much more than other bugs from the HL engine?
It's not like you hear people say "Bah, strafing, that's just a noobish way to get better airspeed.". Is it just because it's new? Because Bibo (and others) broke the LJ (and HJ)record by several units with it?!
Because the "oldschoolers" can't take that KZ is actually moving somewhere?
Personally I think CJ is really really cool. And it's not like it destroys everything, it can't be used like everywhere. If people are gonna complain about it giving other players advantage, then learn those 255+ CJ's yourself.
Now I find this interesting. Don't know about you. So, lets discuss CJ vs. other bugs, or whatever (and not Bibo vs. T3d :) ).
PS: I also noticed that Jump-bug has also been critizised. Bring that on too, if you want.
- PuppetZ^
[ Edited ]
personally, im in the cj-haters group, but sometimes i use it at some hjs, but since i know i cant cj, at longer jumps i use normal lj/hj ..
maybe strafe/bhop/stuffs like that r bugs too, but the cj haters hate cj cuz they cant cj well, and thinks that cj is just a fucking crap new shit, what ruins everything. I think, ppl thought when they found longjump/strafejump/bhop, its a crap, W-strafe pwnz etc etc, with the time we will have to let cj get into the kz-world or how to say this ...
i dont really know the count jump tecnique, i think its very complicated to double duck and bhop fast. Does anybody have a guide or somethink to learn how to count jump?
We've had this discussion 394249023 times before and I'm not prepared to discuss it again :)
Link soul?
We've had this discussion 394249023 times before and I'm not prepared to discuss it again :)
then lets turn this thread into a "funny youtube movies thread"!
ill start
http://www.youtube.com/watch?v=gz-fDB9CuYQ
a movie about pro jumper hes better than t3d
From my point of view there is a basic difference between the "normal" longjump technique and the countjump. The countjump outsmarts the HL engine because it disables the edgefriction and this is clearly a bug. With the normal technique you don't use a bug, it's just an attribute of the game.
But that's not the problem. I don't think that soul|ftw hates CJs or jumpbugs, he just hates the way it is used because many very nice demos are beaten because of only one uber mega SC. If I download a world-record demo I want to see a nice run and not only 1 jump. If I want to see one uber jump I can download a demo from the longjump thread. Another point is that the demos on hard maps are boring if the player uses CJ at every difficult jump.
[ Edited 07/10/07 - 01:47:24 ]
From my point of view there is a basic difference between the "normal" longjump technique and the countjump. The countjump outsmarts the HL engine because it disables the edgefriction and this is clearly a bug.
Although it does disable edgefriction, that's not what really causes it to work. I still don't really understand how it works, but if disabling edgefriction was all it did, it would only affect highjumps. Obviously, it allows you to go farther where there is no edgefriction in the first place.
Originally posted by soul|ftwWe've had this discussion 394249023 times before and I'm not prepared to discuss it again :)
then lets turn this thread into a "funny youtube movies thread"!
ill start
http://www.youtube.com/watch?v=gz-fDB9CuYQ
a movie about pro jumper hes better than t3d
ill continue with a movie about a raging nerd :D
http://www.youtube.com/watch?v=PMTuF72Nwes
From my point of view there is a basic difference between the "normal" longjump technique and the countjump. The countjump outsmarts the HL engine because it disables the edgefriction and this is clearly a bug. With the normal technique you don't use a bug, it's just an attribute of the game.
But that's not the problem. I don't think that soul|ftw hates CJs or jumpbugs, he just hates the way it is used because many very nice demos are beaten because of only one uber mega SC. If I download a world-record demo I want to see a nice run and not only 1 jump. If I want to see one uber jump I can download a demo from the longjump thread. Another point is that the demos on hard maps are boring if the player uses CJ at every difficult jump.
Strafing is ALSO a bug. And many demos? Lets see.. We got.. 2? And yes, it would be boring with all CJ's on hard jumps, but noone does that!
@SUBLIME
I only explained why CJ is like bug using, I didn't explain the whole effect of a CJ.
@PuppetZ^
I disagree on your point. Strafing is just an attribute auf the game.
All the hard/extreme maps are just so difficult with the normal technique but with CJ these maps aren't as hard anymore. I hope you understand what i mean :D
[ Edited 07/10/07 - 03:13:58 ]
Ye, the same if you change "normal technique" with "W-strafing" and "CJ" with "strafing". Strafing IS a bug. That is a fact. No discussion there.
It probably just seems so naturally because it has been used for years now.
[ Edited 07/10/07 - 03:26:45 ]
I like oldschool style no CJs , But only bHop & LJ's . Sinc with cj you gain speed and no slowdown in HJ's it suXXXX . in the first day when i saw it i made 248 HJ i could do only 245 LJ is that normal? i dont think so. and btw cj makes easy to jump with heavy weapons. some hard jumps are now realy easy with it, it made the game litlbit shity. Sinc with hard training you could do hard jumps & trickjumps with heavy weapons. now it takes 1-3 weeks to do 255 CJ and that sux. with fooling around you can improve your cj 253+ in 2 weeks. SO it makes posibl for noobs to jump like all Old pro's.
hei i mean t3d is the BUG of CLIMBING.
hei i mean t3d is the BUG of CLIMBING.
Ur right . And hi need to come back and PWN Bibo's 260CJ with an normal LJ. would be amazing :up: :D
Strafing isn't a bug. Airmove was intentionally put into the hl engine.
[ Edited 07/10/07 - 09:16:24 ]
"follow the new wave"
kz is like evrything: it evolves, and its community also ;)
It's just a choice,
follow it or not follow it?
I don't think it's good to blame people who follow it...
The argument of "it breaks nice records with only one jump/bug" isn't good for all demos... I feel concerned when I read things like that, cuz of my gigablock's record especially.
With or without this SC, I would have taken this demo,
I didn't take it only cuz of the jumpbug, it's totally stupid... I often see people whining about that "blaaah they destroyed the map with their fucking shortcut, HoHo's demo was pwnage"...
My ass.
HoHo's demo was good but beatable, with and without new SCs...
Well, to come back to the main topic:
CJ didn't replace LJ, so I don't see the problem.
People who don't like CJ don't use it, and people who like it use it...
It's useless to hold forth on that, imo! =)
[ Edited 07/10/07 - 10:03:43 ]
CS without bugs won't be interesting and it won't become so popular. If all bugs were repaired, we wouldn't be able to jump. So be glad bugs existed, exists and will be found.
Originally posted by PET@nhei i mean t3d is the BUG of CLIMBING.
Ur right . And hi need to come back and PWN Bibo's 260CJ with an normal LJ. would be amazing :up: :D
i think lj260 is impossible
why t3d need to PWN bibo's 260CJ?
t3d has the most pretty strafes .
he is the one, he is the god
becus god is the one.so nobody could be the god
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