Long Jump Stats - eXtreme Modification
I'll implant hes ljstats-debug & strafedata idea anyway. Plus need to know possible bugs & what people like in it, so it's nothing bad that he's writing obout it here.
It's just a discussion of one realy good modification. It's not bad if it won't go over the limit. & if it will, I'll just ask admins 2 delete some posts.
P.S. Realy I don't like things like this, but in this case it's good. Just don't go over the limit. I'm just thinking of it like suggestion 2 org version. =)
Originally posted by NumBPlus need to know possible bugs & what people like in it
-I loved the strafes information (each strafe separately) and that you can disable it if you want (/strafestat)
-And that it shows how much speed you gain in-air
ex: MaxSpeed: 325.0000 (50.000)<-- this
(basically MaxSpeed - PreStrafe = gain, but its great to have the stats)
-That it shows the jump stats even if you fail to complete the jump (but in other color!)
-That it shows the stats when you jump with other weapons (but in other color!)
Hope it helps!
Cya
in other words .... like otechos modification ;)
uh its not my modification the first stats i used was hd stats the other was lt.rat stats lol .. i just use em .. not made them :)
-That it shows the jump stats even if you fail to complete the jump (but in other color!)
dunno if its possible or how ltrats plugin manages this but i would like something like this numb (dunno how to explain it in words xD)
new Float:startorigin[3]
pev( plr, pev_origin, startorigin )
blablablub
then when player is in jump
new Float:airorigin[3]
pev( plr, pev_origin, airorigin )
if( startorigin[2] == airorigin[2] )
show stats
---------------------------------------------
if you did not understand this ill draw a picture ;D
My friend found a bug in one map, and with it you can jump about 256+ lj :( fix it plz..
Demo here:
http://www.sendspace.com/file/q25txb
map is kz_a2_bhop_corruo_h
well schlumpf its possible to show failed jumps ... the plugin just has to take the point when u reach the high of the block to measure the length (or calculate)
if u successfully make the jump the point is on the block and when no it isnt .. so its always the same high ( very hard to explain it in english though ;/ )
i know that iz should be made the wayne how you explained it (and its the same like i tryed to explain it too xD) but im not fimilar with all detections which ljstats has. ljstats is framebased and i do not know whether the player is BETWEEN 2 frames on the same height of the block.
ex:
frame 2 coords:
25, 78, 11
frame 3 coords
40, 54, 14
frame 4 coords
30, 78, 11
Originally posted by NeksoOriginally posted by NumBPlus need to know possible bugs & what people like in it
-I loved the strafes information (each strafe separately) and that you can disable it if you want (/strafestat)
-And that it shows how much speed you gain in-air
ex: MaxSpeed: 325.0000 (50.000)<-- this
(basically MaxSpeed - PreStrafe = gain, but its great to have the stats)
-That it shows the jump stats even if you fail to complete the jump (but in other color!)
-That it shows the stats when you jump with other weapons (but in other color!)
Hope it helps!
Cya
agree but i think need a cvar to disable when you fall before edge!!!
u should mke ure lj stats knowing the Sidewards its gettin 0 strafes everything 0 when i do like 250
what is sidewards?
sidewards = sw
strafe with w and s
I foth it's called sideways. & my plugin detects this strafes if what.
Forwards, Backwards and sidewards!!!
shadows is right ^^
btw sideways and sidewards emans the same in german ^^
yeah its bug.. it doesnt show sideways strafes .. If you start with D, it will show you 0 strafes.. if you start with A, plugin will show you 1 strafe.. doesnt matter how many strafes you did on each sides btw: talking about Lt.Rat rev.
i tried it with D and it showed me correct stats..
i have a l337 idea ^^ remove the lj beam thats shows your jump with green prestrafe red strafes and jellow -duck .. it suck hard :D
Originally posted by oTcHeToi have a l337 idea ^^ remove the lj beam thats shows your jump with green prestrafe red strafes and jellow -duck .. it suck hard :D
kz_ljs_beam 0
Mod_NumForName: models/Draw/by_rubble_set.mdl not found :E ?
EDIT: NEVERMIND
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