mto_toxxlab (preview ) TEXTURE UPDATE
Hi again,
I am working on a new map for a few days now and decided to post some screens! :))
http://www.fuskbugg.se/pub/misc/toxxlab1.JPG
http://www.fuskbugg.se/pub/misc/toxxlab2.JPG
http://www.fuskbugg.se/pub/misc/toxxlab3.JPG
http://www.fuskbugg.se/pub/misc/toxxlab4.JPG
http://www.fuskbugg.se/pub/misc/toxxlab5.JPG
Details:
Easy - Average
Style : Bhop and Climb
Finished : 45 %
Climbtime : 2-4 mins
HF ;) :)
UPDATE2:
I created an own texture for the walls now i hope youll like it! Also i changed the whole light atmosphere!
:))
[ Edited ]
hehe you finaly get the toxic tubes :D
nice job
that 76.4 fps in picture 3 isnt the actual fps is it? :( also the lights in picture two feel like they should have a "case" on them rather than be completely covered in the light texture. you know what i mean?
i must say though its a great step up from your other map, which was good for a first map :D gj!
no the fps was an accident i think i have 100 fps in that room even if i look on the tank :) and you mean the lights are solid or what? well they are but i will change that!
no the fps was an accident i think i have 100 fps in that room even if i look on the tank :) and you mean the lights are solid or what? well they are but i will change that!
EDIT: Sorry for double post my internet had a problem i think! :mad:
[ Edited 12/04/07 - 21:47:42 ]
no, i mean the entire light is made using the light texture
http://img80.imageshack.us/img80/3061/mtotoxxlab2bz4.jpg
maybe its just me but it looks like the area that i boxed in red on both sides should be more of a case to hold in the light. anyone else on feedback?
btw did you use "fit" on them?
[ Edited 12/04/07 - 21:56:05 ]
yes i used fit i wanted to add a metal case so only the "lighting" case will be with the light texture! you meant that :D ?
Well the map looks very oldschoolish haha like the looks but you could use some variety for the textures otherwise i guess its youre second map looks cool
what you mean variety? its hard to find a texture that would fit for example on the walls cuz the most look kinda gay :D but ill make the map longer anyway so i can use other textures in the next few rooms :)
yes i used fit i wanted to add a metal case so only the "lighting" case will be with the light texture! you meant that :D ?
http://cse.ssl.berkeley.edu/rainbows/img/lightproject/clipart/fluorescent.jpg
i guess i think of it like that link. the green case around the light.
well ill see what i can do :) im out for today gn8
i would prefer another walltexture because a floortexture doesn't really fit as a walltexture.
Looks interesting, gL for gj! :)
[ Edited 12/05/07 - 01:58:48 ]
Erm, default textures? :/
idea is pretty cool but the toxic texture is bad take another one fix the fps and there u are a nice map wich is liked when it's really easy-averange
u need to get more then just 2 textures for the floor, wall, the roof and the jumps come one.
http://i16.tinypic.com/815m3d1.jpg
fx you could maybe change the textures where I painted the picture with red color.
*ofc its just my oppinion and I know that it is maybe not the most perfect oppinion. I´m just trying to help
Well as i allready said the fps is normally 100 everywhere for me ( i have not the newest system ) and yea i think ill change some textures but hard to find some interesting ones!
google did me wonders :) but yeah, its looking better, more variation gj
i searched for some textures that would keep the labour style! I just couldnt take some stonewall that had been gay! But i think the metal floor fits good. The climbtime is now around one minute so ill add much more :)
looks awesome !
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