Bad surface extents, then pink and black D:

Started by Distt
11/12/2007 16:50
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Distt11/12/2007 16:50

i was getting the Bad surface extents error, then i removed the skybox, and now it doesnt show the error anymore and normaly runs the game/map

but then everything is pink and black checkerd ( http://img519.imageshack.us/img519/3884/dadadabo7.png )

how can i get it back to normal textures?

Judah11/12/2007 16:57

Looks weird

Mehz11/12/2007 17:32

lol judah...

I got that error once when I used a prefab, and I didnt have one of the textures on it, so when I compiled and started, it looked like that..

Might be the same kind of problem?

clair mapper11/12/2007 18:19

1. bad surface extents is what happens when a texture is scaled less than .1 or more than 10. the pink/black comes from you not having the wads you used in your cstrike folder. im not sure why, but it appears you need them? someone correct me if im wrong.

Mehz11/12/2007 18:45

hm you do need them unless you use -nowadtextures

acidburn11/12/2007 19:08

http://www.slackiller.com/tommy14/errors.htm#badsurface

Be sure not to use a skybox. It slows down your map for players and is used by noobs to kind of correct errors they can't find - usually a leak.

Distt11/12/2007 19:12

i fixed the Bad surface extent error, by deleting the sky box. but now all the textures are pink and black, i need to know how to fix that.

and i checked all textures, non are scaled that much. and no prefabs are used.


and ive only been mapping for a few weeks, what is a good alternative for a skybox?
[ Edited 12/11/07 - 19:18:22 ]

clair mapper11/12/2007 21:57

no skybox is a good alternative haha :)
what do you use to compile? hammer? your method may be why you're having this problem, and did you have it before?

Distt11/12/2007 22:18

no skybox is a good alternative haha :)
what do you use to compile? hammer? your method may be why you're having this problem, and did you have it before?

clair


i just compile with hammer, and never had the pink and black textures before

Distt12/12/2007 15:52

i was using a .wad PopiT made for me, with my Blockpart by sign, i removed the .wad and all problems left, even when i wasnt using the texture in my map, it still said bad surface extens.

thanks for the help. Topic closed

PopiT12/12/2007 16:15

i was using a .wad PopiT made for me, with my Blockpart by sign, i removed the .wad and all problems left, even when i wasnt using the texture in my map, it still said bad surface extens.

thanks for the help. Topic closed

xia



Wierd, I had no problems with the .wad.

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