Official Materials.txt?
So i have got a small idea with a official materials.txt soundfile.
Because we have so many maps without snow steps sounds or even dirty or metal textures without steps sounds.
So the idea is that we are trying to make our own materials.txt which will be updated every new months.
Great idea!
Sounds gives the map a great athmospheric boost. To find good files like this sometimes takes tOO much time, unless you know exactly where to search. And most ppl don't have skills enough to make good ones themselves, unless they spend lots and lots of time.
So if they are to be downloaded from a central spot it's a time saver.
[ Edited 12/12/07 - 19:11:59 ]
YES that sounds SO GOOD! its much better than changing what texture is "snow" or "metal" or whatever.
Metal snow? :P
What happened ?
this would be so great! c'mon cmon!!
it will take a while :)
ye i'd be glad if u finish it fast, im making a winter themed map, and when i step its just a normal sound, but i want snow stepsound and i dunno how to configure it :(
but i dont get one thing : why should u update it every month?
when there are new textures without sounds then i would update it ;)
really nice idea!!
but wouldnt it be better to include this into mapcheck process ?
I mean that each mapper submits a list with the textures he wants sounds for together with his map.
then you could release a updated .txt file on each maprelease.. i think that saves time..
had that idea some time ago... hope it will be realized this time :)
I hope that the bean walking sound will be removed :/
No way Flibo! I love that sound, sounds like your walking on some meaty kebabs.
Originally posted by wRath^No way Flibo! I love that sound, sounds like your walking on some meaty kebabs.
The water sound there is nice but there's some noise behind it that disturbs me :(
i hate to bump a thread, but is there anything being done about an official .txt file?
yes but it takes longer then i expected because of exporting end checking of existing textures in the textfile :/
i will try to speed up that project as fast as i can.
you have to go through every existing map, dont you? sounds like quite a hassle, but much more convenient in the long run for effect. let me know if theres any way i can help.
yep and then i need to order these textures in to the right sound category.
hf gl :/
*Bumped*
At the moment clair and me are working on the materials.txt as fast as we can.
So we decide that it would be a lot faster when the mappers would help us. So if you have a accepted custom or KZmap which are added in the accept forum: drop clair or me a line with the textures from the map and we will add them in the materials.txt
When you drop us a line with the textures you need to descript the texture namens which the following types:
'M' metal
'V' ventillation
'D' dirt
'S' slosh liquid
'T' tile
'G' grate (Concrete is the default)
'W' wood
'P' computer
'Y' glass
'N' snow
'X' grass
Example for a metaltexture:
Typ: | name:
M | metalground
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