func_wall

Started by clair mapper
04/02/2008 10:03
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clair mapper04/02/2008 10:03(edited 04/02/2008 10:04)

i know how to use it and all that, but i was wondering what kind of experience people have had with them. ive heard some people say do them in groups of ~10, and others say dont do more than ~20. the main question i have is this: is there an error that can occur if you func_wall too many objects together?

what kind of things have other mappers run into?

radon mapper Tournament #304/02/2008 10:11

well there cant be any problems with func_wall, not in my experience at least. u can group 50 func_Walls if u want to. just make more than 5 in a group :P

raver mapper04/02/2008 10:12

I always func_wall block stages together. So all everything to the next level is func_walled

dEMolite mapper04/02/2008 11:03

my experience is that i know since sonic is, if you do more then 3 as a func_wall you can see the func_wall thru the sky

radon mapper Tournament #304/02/2008 13:52

demolite i tryed many times were more than 3 brushes that are func_walled, cant be seen throw sky. i think its random when it appear or not.

dEMolite mapper04/02/2008 14:11

maybe it is depends on the maxable view distance too.

radon mapper Tournament #304/02/2008 16:50

yea probably. :/

clair mapper04/02/2008 20:38

yeah, i had a ton of func_wall through sky problems on mountaincrest. its not how many are tied together, its the distance. im pretty sure that all entities can be seen through the sky.

acidburn04/02/2008 22:26

If you func_wall something it won't cast shadows anymore. So if you func_wall everything you're map will look weird to the trained eye. :)

clair mapper04/02/2008 23:54

so that means that you can func_wall everything you want to be func_walled as one entity, with no errors?

radon mapper Tournament #305/02/2008 01:47

yea, i never tryed it, but i guess there would be some kind of low fps. but ofc u cant func_wall the walls and so on, cuz then there will be leak

DaMp mapper05/02/2008 11:24

nah u can only func_wall things which can see each other in one way otherwise u will get lightbugs ... that's my experience and that is written on thewall.de too and it's a very good mapping page

NumB14/02/2008 00:22

func_wall is good for ljstats plugin! 100% currect stats, not 99.99% like @ standart blocks. =)

puppetz mapper14/02/2008 11:27

Originally posted by NumB
func_wall is good for ljstats plugin! 100% currect stats, not 99.99% like @ standart blocks. =)


Who cares?

NumB14/02/2008 13:24

Just wanted to say, cuz I coldn't contact faker when new lj map project contest started. =P

mH [KZRA]15/02/2008 21:00

lol he gets no help... everyone says diffrent things :DDD

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