Host error
Hi all. timecounter use too many solid and point entities (~300) and i have trouble with that because max 512 entities! ( http://img70.imageshack.us/my.php?image=xmqo6.jpg ) So when i started the game - Host_Error: PF_precache_model_I: Model 'models/metalplategibs.mdl' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.
Q: how to reduce entities?
what models do u have in the map ? if u got allot of func_walls. u can just group them together, same as illusionari. so if u got allot of entities like that, just group them
to reduce the entitys select your entitys and click on "To World" button.
Originally posted by radonwhat models do u have in the map ? if u got allot of func_walls. u can just group them together, same as illusionari. so if u got allot of entities like that, just group them
Without models. only 1 spr.
if you have entities closeby each other that have the same settings and are doing the same thing, combine them into one. according to radon there isnt really a limit on how many can be combined, either :P
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