kz_dist_nuke
Status: Denied
Reason:
- Pretty nice idea to create a kz_ map based on de_nuke but there are several problems with the design:
- Lot of texture/lighting bugs on top of the walls
- The whole atosphere feels empty and dense. Try to add some more details and/or models.
- The Map seems to be a bit too short. Most of the outside part doesn't look like the real nuke anymore. Maybe you should decide whether you want a 1-to-1 copy or a different (kz_)nuke
Suggestions:
- Try to build some own stuff instead of decompiling it blindly and add some jumps...
- Improve the textures and the design to create a better atmosphere.
You could use updated textures of nuke to make it look better.
Other:
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Originally posted by faker- Try to build some own stuff instead of decompiling it blindly and add some jumps...
Im pretty sure he said that he didnt decompile, cant find the irclog tho
Originally posted by Pf0llz0rOriginally posted by faker- Try to build some own stuff instead of decompiling it blindly and add some jumps...
Im pretty sure he said that he didnt decompile, cant find the irclog tho
i didnt decompile it, i remade it from scratch, wasnt that hard because all the measurements are logical. (the only thing i did get from bsp2map was the nuke jump rock)
ill try to fix the bugs / envoirment and resubmit
Alright. Sorry about that, if you didn't decompile it you did a great job on the inside part!
Waiting for the improved version...
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