length in kz_cellblock
hi , i would like to know what length is the long jump near the top in kz_cellblock , i looked in FAQ but cellblock is not in .
Ty
its 225 :)
http://img90.imageshack.us/img90/8103/cellblockljpi2.png
Originally posted by slaipits 225 :)
http://img90.imageshack.us/img90/8103/cellblockljpi2.png
Isn't it 224? The lenght is carved in one side of the block :/ I'm not sure though.
Originally posted by FliboOriginally posted by slaipits 225 :)
http://img90.imageshack.us/img90/8103/cellblockljpi2.png
Isn't it 224? The lenght is carved in one side of the block :/ I'm not sure though.
i remember it's only @the hard version
i guess you not right flibo
this jump looks harder than 224 ,more like 225
but anyway if this 224 its very hard
trying with scout yesterday , got very close
maybe its highjump ? :S
hj??????? :)
Originally posted by slaipi guess you not right flibo
this jump looks harder than 224 ,more like 225
but anyway if this 224 its very hard
trying with scout yesterday , got very close
bad joke^^
Boolish stfu noob
I really got very close
Not care if you dont believe me :P
If it's a HJ, there's no way it's a 224...maybe like a 215. I could understand if it's a 224 LJ though.
You guys still don't know how to measure HJ's, lol. A general rule of thumb is "if its higher than your head, it's a hj". Exact measurement is > 70.0 units. Yes, I'm aware players are 72 units, I said rule of thumb.
Also note that when you duck, slowdown will happen on a lower block that doesn't give slowdown when you're standing. For example: if you duck on a 64 unit block and move towards the edge, you will have edgefriction, and when standing you won't. This isn't a HJ since HJ's are done while standing.
Not many people know this, which is why I made this post.
Originally posted by FatalisYou guys still don't know how to measure HJ's, lol. A general rule of thumb is "if its higher than your head, it's a hj". Exact measurement is > 70.0 units. Yes, I'm aware players are 72 units, I said rule of thumb.
Also note that when you duck, slowdown will happen on a lower block that doesn't give slowdown when you're standing. For example: if you duck on a 64 unit block and move towards the edge, you will have edgefriction, and when standing you won't. This isn't a HJ since HJ's are done while standing.
Not many people know this, which is why I made this post.
interesting thing with the duck-edgefriction.. :)
Originally posted by BooLiciouSOriginally posted by FatalisYou guys still don't know how to measure HJ's, lol. A general rule of thumb is "if its higher than your head, it's a hj". Exact measurement is > 70.0 units. Yes, I'm aware players are 72 units, I said rule of thumb.
Also note that when you duck, slowdown will happen on a lower block that doesn't give slowdown when you're standing. For example: if you duck on a 64 unit block and move towards the edge, you will have edgefriction, and when standing you won't. This isn't a HJ since HJ's are done while standing.
Not many people know this, which is why I made this post.
interesting thing with the duck-edgefriction.. :)
Yes, thank you for this "tip". ;)
Please log in to post replies.