func_pushable newround respawn fix

Started by NumB
24/04/2008 20:04
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NumB24/04/2008 20:04(edited 25/04/2008 06:47)

There are some maps like clintmo_pentablock, where this plugin can be usefull.

As xj rules say: you can't do anything on the map before pressing the start.

As meny of you know "func_pushable" entities aren't spawned in there standart position after newround, so to obey the rules, you have to make full map restart to force all thows pushable objects go in there standart position. That sucks. So I created a plugin that automaticaly teleports all pushable entities to there first position at newround.

Anyway, using this plugin you won't have to restart map if pushed an object in order to obey the rules. This plugin sholdn't be illigal, but just in case, right now waiting for fAker to reply in irc. =P

P.S. Workis only with amxx 1.8.0 or higher.

// Edit:

Updated: now works with some lowers amxx versions.

Juhmp24/04/2008 21:27

nice work

faker mapper24/04/2008 22:48

Very nice for the 2man maps :)

gj

StormZz25/04/2008 15:08

can't compile it.

cC|Nikolaa25/04/2008 17:24

StormZz, you can't compile it on amxmodx.org's web compiler, go to the link that NumB gave and there's a attached *.amxx (above other *.amxx & *.sma)

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