terror_longjumps - BETA TEST!
Hey, im working on a longjump map atm. And i need some ideas or thoughts, its a longjump/countjump map from 240 to 270 block, and made them so you can get 290+ pre on the blocks.
link: http://www.speedyshare.com/890742844.html
screen: http://www.speedyshare.com/717730484.html
If the name screws up then change the name to "terror_longjumps_b1"
Check it out. :)
screenshots? no screenshots = no download
- Null your map (outside)
- Dont use to much rounded solids (I mean the things between the longjump)
- Make textures for your signs, not a "255" out of solids. Imagine you need to make around 100 signs .. all made from solids.
- Your wall/ground textures arend really fitting and its kinda boring
- Maby its just a test map, but I only see the 255 and 260 countjump part
For the rounded & signs part. Imagine you need to make around 100 longjumps/countjumps. Then you have 200 rounded blocks (with around 10 solids!? and ALOOT of faces) and 100 signs made out of solids (allot solids, and even more faces).
enough with lj maps, please :(
Raver:
Yea, but my wally is really f*cked up..
And those rounded things in the corner is for higher prestrafe. And i dont have a clue how to null, im new at mapping.
h1m1:
This one is probably the only longjump map ill make.
mmh looks nice :D gj terror
It look's pretty nice, yea.
Originally posted by terroR.Raver:
Yea, but my wally is really f*cked up..
And those rounded things in the corner is for higher prestrafe. And i dont have a clue how to null, im new at mapping.
h1m1:
This one is probably the only longjump map ill make.
The rounded things screw your fps big time.
My hammer doesnt work anymore, so i cant fix the fps problem..
When it works im gonna fix the map. And thanks to those who likes it. :) <3
1. Click face. 2. Apply null.
niceeeee terroR <33
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