land with out loosing speed?
Started by CAKEbuilder
04/05/2008 22:08
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CAKEbuilder04/05/2008 22:08
I've seen a few demos where once the jumper lands from a jump, he does (what appears to be tapping crouch twice) in order to start running at full speed opposed to waiting for your guy to build up his speed again. It's as if this move cancels out any delay on starting to run @ full speed again.
Does anyone know what I'm talking about? It's hard to explain, but I'd like to learn how to do it :] Thanks
soul v2.0
04/05/2008 22:11
bind "mwheelup" "+duck", then do mwheelup when you land :)
Aly00704/05/2008 22:11
You need to double duck when landing.
bind mwheelup +duck and use it when landing.
CAKEbuilder04/05/2008 22:13
Thanks I'll give it a go
sjR06/05/2008 01:02
rofl Aly007, is that not what soul just said ?
lonewolf 06/05/2008 01:18
soul|ftw
05/04/08 - 17:14:44
Aly007
05/04/08 - 17:14:52
hahaha
I use mwheeldown for duck.
Aly00706/05/2008 13:34(edited 06/05/2008 13:35)
Originally posted by satriani520rofl Aly007, is that not what soul just said ?
rofl satriani520 it's 8 s beetwen our post :|
wow ikm in RO when i posted it was 23 and in Brasill 17 :D
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