(kz_)extreme_factory
looks very hard
looks uber nice raver good job i remember some of your first maps this is much better very good job
its kind of radon maps copy and the textures has been used too many times before.
agree to XaSer,
and you should learn more to apply better textures, because the jumptexture doesn't fit with the overlay and walltexture together. The ground texture from dalai doesn't fit in a indoor map it looks kind more for a naturaltemple and not for industrial map. The rooftextures for the rooms doesn't too.
The pipes looks ugly because the grey color doesnt fit with the walltexture.
Many misscaled texture which makes the transitions between the edges of the walls totally weird (One is larger scaled and the other is lower scaled o_O).
And the other mistakes are: Textures are bright so the light shouldn't be bright. Also when the Texture is bright the light from the map needs a darker light otherwise it will hurts much.... Take a look on picture 8 that looks better then the rest of the map because of the light.
Picture3: Delete the prefabs because prefabs sucks and normal mapers didn't use them. Delete the ashesthing because it is unrealistc where it is standing.
The map is damn hard ;D used hook through half the map.
-.-
But its awesome ;D
May i try the map? :/
i know now that the 250 and 232 will make the map way worse :/
fine
the one thing i agree with is the stone texture on the ground. it IS from shrubhop, but thats not what bothers me. its the little leaves and stuff on the texture itself. they dont fit with the rest of the textures imo.
other than that, from what i tested previously, i like it :)
I agree with DistractioN... I thought the map looked fun, but the 250 and 232 will ruin it for me. The fact that nowadays you have to be really good at longjumps just to finish maps in a good time kind of goes against the whole concentrating on kz. :/
I'm pretty good at kz, but I can't do a 250 lj. Guess this means I won't be playing this map.
Originally posted by clairthe one thing i agree with is the stone texture on the ground. it IS from shrubhop, but thats not what bothers me. its the little leaves and stuff on the texture itself. they dont fit with the rest of the textures imo.
other than that, from what i tested previously, i like it :)
You are talking like shrubhop is the only map who used it. And it even looks like you are saying dalai made the texture .. funny ^^
* already removed the leaves
I think it looks great, will be fun to play i think! Gj
Looks really nice, and pretty realistic as well.
I suck at hard maps though. :(
Originally posted by raverYou are talking like shrubhop is the only map who used it. And it even looks like you are saying dalai made the texture .. funny ^^
* already removed the leaves
no, im pretty sure dalai didnt make it, but did you get the texture from his map? you just accused me of two things that i never said, when all i did is comment that the same texture was used in shrubhop. i didnt realize it until i saw the leaves on the texture at shrubhop as well :p and i like the offset of the blocks, how the dirt shows underneath. it adds to the realism.
i was in no way accusing you of copying the texture, considering the fact that you've used it in a completely different themed map. lighten up man.
i'd also like to say that longjumps in maps are getting old imo. not everyone geeks them all day long. (thats in my opinion, as in you can disregard anything anyone says, and stick to your own opinion. its just constructive criticism. theres no reason to flame.)
the map looks good, cool architecture and some fun - tricky parts. however, there are alot of unfair parts too which should be done something with.
just my few cents.
250lj kills it for a lot of people
But its an extreme map, so I think most the people who has skills enough to make the map will be able to take 250..
That's not true, I can finish every official extreme kz map (although some with cps), except sandblock2, and I can't jump 250.
im the same with s1gh (but ive done sandblock2 w/ cps) and ive even nochecked cruiser & cg_extreme.. but i still have NEVER done 250 block let alone 250 lj stats (only a few times ive done 250 stats w/ cj) i can thou do that 232 bhop quick easy :) still.. stop putting ljs in maps.. its getting old (same with bhops in everymap).
it lookes realy good! nice details and the black fadefx is a nice touch to it. GJ
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