mlg_wasted (63%)
Ok, yea. I'm not the best mapper, but I've been liking developing maps for my personal fun, and I guess maybe I'm ready to go to the next step, and see what other people think.
I plan on changing the name of the map because originally it was gonna be a really long map with a fake timer and at the end have an image saying "you've wasted your time..."
so, if you think of any other better name post it along with your comment/critique
the main concept of the map really is, once you've reached the end of current kz/bhop stage you're giving one chance to go through the correct portal, whether it's a hole, water, or even a cow (will be at the end of the barn)
screenshots: (in order of how they appear on the map)
http://kzemo.com/wasted/1.png - spawn in a dark cave
http://kzemo.com/wasted/2.png - after correct portal you get a beach...
http://kzemo.com/wasted/3.png - next portal, big cave with some ljs, kz and little bhop
http://kzemo.com/wasted/4.png - same room, kz
http://kzemo.com/wasted/5.png - your portals, 3 ladders
http://kzemo.com/wasted/6.png - oo, correct portal leads you to the JB family barn, haha
http://kzemo.com/wasted/7.png - inside the barn, some kz off to the left and bhop in the stables
comments please :D
ps, this is one of my first "decent" maps (imo)
***edit:
-finished the barn
-created "lack of idea" bhop stage
-working on new aztec stage (and yes i plan on nulling everything afterwards)
- http://kzemo.com/wasted/9.png & http://kzemo.com/wasted/10.png just some previews of the little aztec scene
**edit 2:
-finished the design of the temple part 1: http://kzemo.com/wasted/11.png & http://kzemo.com/wasted/12.png
**edit 3:
-finished tomb
-starting stage 7: http://i38.tinypic.com/2dw76b.jpg
its a cool idea, but the areas are pretty empty, and you may want to find a sky that fits all the random themes. the current one especially doesnt fit with the beach.
mhm yea, i was planning on filling a lot of the emptiness with some models i guess. about the sky, i original chose the sky when i playing with the 3rd level, so yea, i'll have a look at that. thanks :D
Hmm ... I think it is your first map .. true?
Good job with it but i my opinion is this map has lot of things to change/add.
For example bunnyhop rooms are too big and there are just vertical walls and some jumps in the water.
Try to play with rocks around water and change texture of rocks (u really can find better texture on internet)
gL (i never said it is bad!)
francly i only liked the barn;P
@perdo well the only big room is the one filled with the kz, and yea the little beach scene is a bit small with nothing special on it. ok, i'll look for some better textures :D
@noddan, hehe, yea, i've spent a lot of my time just messing around w/ the barn
Looks nice , but too empty(((
Nice to see a new mapper who doesn't steal textures or copying themes. It's clear to me that you map from your own thoughts and ideas.
There are a few things which makes the map bad though. As Clair said, the sky doesn't fit with the beach. The map is squary and it needs alot more details.
I hope you got some ideas how to make the map better. With a few changes it can be a good map.
Thanks Igge :D I've been creating my own textures for a lot of blocks. I'll start focusing on the environment when I continue :)
Alright, I updated the beach, changed the sky and added some sides so it wouldn't look so square
http://kzemo.com/wasted/8.png
the evil i hang in the sky ladders :D 3rd pick looks nice the lightning is cool
Ohh.. this map does have potential.
But you need to make a lot more details!
Everything looks really blocky.
And I think you should get a new sand-texture.
The beach looks a little better but there are still things which makes it wierd.
First of all, it doesn't look like a beach. With only pools of water it doesn't look realistic.
Secondly, the "beach" is hanging in the sky. Could be solved by adding walls at every side but then it would absolutely not look like a beach.
Third, the sides look like hills with their shapes and heights. If you don't want to change the look you need to change the texture because sand would fall down in such a steep hill.
omg an update?
this map roX =D
you should build your map with null and dont null afterwards cuz there are so many faces between blocks you wont null!!
thanks vodka :D
@mto yea, i did do that w/ the 5th stage because it lacks idea and was just a bhop stage with walls, ha. but sure, i'll be sure to start everything with null for now on :D
yea i didnt do it at first but it saves alot of fps for bigger maps, where you sometimes have fps problems anyways!
Just when you build new stuff, always have null texture and then apply texture afterward ;) saves a lot of time
yea, i remember seeing radon do it one of his tutorials. thanks :D
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