Edgebug Stats v1.1 by xPaw

Started by xPaw mapper
10/01/2009 14:13
Page 1 of 4
xPaw mapper10/01/2009 14:13(edited 10/01/2009 17:27)

Edgebug Stats by xPaw
Version 1.1


You dont know what edgebug is? Watch this video: http://www.youtube.com/watch?v=RJFqmYQkU_Y&fmt=18

Why use my stats not newbies?
[LIST]
  • In my stats the edgebug is detecting much more times
  • Not detects wallbugs!
  • Shows Fallspeed & Engine FPS at moment of eb.
  • Better code, and much more. just try it ingame :)
    [/LIST]

    ~~ Cvars:
    [LIST]
  • kz_eb_enabled 0/1 - Enable/Disable Edgebug Stats
  • kz_eb_legalsettings 0/1 - Standart CS Settings (10aa, edgefriction, and etc.)
  • kz_eb_minfps 0-101 - Minimal FPS for edgebug stats.
  • kz_eb_sounds 0/1 - Enable/Disable Sounds for (pro,good,leet msgs)
  • kz_eb_top 0/1 - Enable Top10 Edgebuggers?
  • kz_eb_beam 0/1 - Enable/Disable small beam on that place where was done eb.

  • kz_eb_min - Minimal Edgebug distance.
  • kz_eb_pro - Good Fall Distance. (GREY color, prints to all players)
  • kz_eb_good - Professional Fall Distance. (GREEN color, prints to all players)
  • kz_eb_leet - 1337 Fall Distance. (RED color, prints to all players)[/LIST]

    ~~ Commands:
    [LIST]
  • amx_resetebtop - Reset EdgeBug Top. (admin only)

  • say /ebstats - Enable/Disable edgebug stats for you.
  • say /ebversion - Prints EdgeBug Stats Version.
  • say /ebtop - Opens Top10 EdgeBuggers[/LIST]

    ~~ Credits:
    [LIST]
  • kzuq`newbie - Original code for detecting Edgebug[/LIST]

    ~~ Changelog:
    [LIST]
  • v1.1: fixed debug error, fixed beam wich was not showing, added msg 'You couldn't get in top because you had %d fps and thats too small.', when you did edgebug, and you had smaller fps than kz_eb_minfps cvar.
  • v1.0a: fixed bug what stats not worked at all, ALL REDOWNLOAD!!
  • [*]v1.0: first release.[/LIST]

    Example how stats looks: http://s1.ipicture.ru/uploads/090110/vX8QEujbZj.png
    Example how beam looks: http://pic.ipicture.ru/uploads/090110/VcwUx6y8U4.png

    [SIZE="10"]See servers running [COLOR="#cc0000"]Edgebug Stats by xPaw[/COLOR][/SIZE]

    Cr34t!v310/01/2009 14:15

    very gj xpaw :D

    yeans10/01/2009 14:16

    gj

    rn10/01/2009 14:24

    wow very gj, good thing !

    remake10/01/2009 14:27

    nice job, i hope it works, with newbie's stats i got few errors :/

    xPaw mapper10/01/2009 14:33

    i were testing it like this ->
    enabled my stats + newbies, my were showing much more eb's, but i have problem with double/triple eb's now, its not detects well

    kzuq`sl1kroll10/01/2009 14:38

    Nice xPaw gj!

    kielorz10/01/2009 14:43

    gj
    w8 for jb stats :D

    xPaw mapper10/01/2009 14:48(edited 10/01/2009 15:06)

    umm wait guys i did bug somewhere, stats not shows at all, i find fast as i can, and update here

    EDIT: updated, redownload

    Om110/01/2009 15:23

    hope u'll come up with some jb stats aswell :D

    xPaw mapper10/01/2009 15:45

    newbie's jbstats buggy too ?:D

    xPaw mapper10/01/2009 17:28

    update

    Nekso10/01/2009 17:54

    sweet!!
    gonna try it right now, edit later

    fantasist10/01/2009 18:53

    good job!

    Om110/01/2009 20:44

    Originally posted by xPaω
    newbie's jbstats buggy too ?:D

    nah, would just be cool to have a plugin with both :)

    xPaw mapper10/01/2009 21:51

    started doing jbstats, but i dont merge jbstats + ebstats

    Grrr10/01/2009 21:56

    looks nice, gonna try it

    p.s. add horizontal speed while EB :)

    britz10/01/2009 23:00

    dosn't work for me :(

    SchlumPF11/01/2009 03:59

    client_Prethink != called each frame of a player so your engigne fps should be wrong as soon as you use it ony a dedicated server or w/e. it worked for you cause you opened a server which's fps are the same as yours.

    code does not look that different from newbies

    did you ask newbie if you are allowed to do this? i did for my kz_stats which was a lot more different from numbs plugin than yours from newbies.

    you should not measure how good a eb was by the distance the playe fell, base it on the players z-velocity. the higher the z velcoity the more units the player skips per second which amkes a eb harder. example: a eb from 100 units height with a z verlocity of -1000 is a lot harder than a eb from 200 units height with just -500 velocity. ok, the higher you fall the hgiher is faster you fall but you could fall very fast due to a non-default gravity or a trigger_push.

    search someone who has a better knowledge of the english language. having mistakes in forumposts isnt that bad but releasing plugins with wrong sentences looks bad and nubish. just imagine a developer team developing a game in chinese which gets translated wrong in your motherlanguage, would suck wouldnt it? :P (edlers scroll oblivion got translated wrong into the german language and it sucked ahrd although i play each game in english if possible xD)

    .nnnnn111/01/2009 08:09(edited 11/01/2009 08:39)

    hmm plugin shows almost all edge bugs done without big speed change, eg on awp rooftops if i go to tower, and first i surf to get more speed than i do x edge bugs, plugin won`t show it. and there are problems with fps too, if i do an eb with 20 fps, he shows ~60.
    aaaa and fall speed, for me, is showing 2000 u/s everytime

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