Weaponspeeds

Started by maniac
24/06/2006 14:40
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Spaceman Spiff26/06/2006 08:40

n1 man! gj gj gj :)

JuMpiNg_JacK26/06/2006 11:24

Originally posted by JuMpiNg_JacK
Good job maniac! You are a real maniac!! :D

104% is funny because theoretically the maximal percentage is 100. This must be a bug!!!! Maybe they will have it fixed in CS 1.7. :D

SwiftSpear

Speed in HL mods is defined by units per second. The flat speed will be a certain number of units per second (somewhere around 300 I would guess) and each weapon has a slightly different UPS figure it assigns to the player. The % figures were pulled from breaking the UPS figures down assuming the knife was 100% and calculating the speed for each every weapon asside from it. While the % figures are interesting the acctual UPS numbers would be worth more.


OK. So 100% should be your speed using scout rather than usp... But since USP is the standard weapon used for jumping - don't know why - maybe that's the reason why he used it as the 100% mark.

FikoN26/06/2006 17:32

Swiftspear, the default units/s with knife is 250.

And I think he decided to set the knife's and USP's speed as 100% because those are the only weapons allowed in demo recording. And they are also the most common weapons used in kz.

[blockquote]
Weapon speeds translated into units per second

Schmidt Scout - 260 units/s
Knife - 250 units/s
Pistols - 250 units/s
Steyr TMP - 250 units/s
Ingram MAC10 - 250 units/s
H&K MP5 - 250 units/s
H&K UMP45 - 250 units/s
FN P90 - 245 units/s
Benelli XM1014 - 240 units/s
Famas - 240 units/s
Galil - 240 units/s
Bullpup/Aug - 240 units/s
SG552 - 235 units/s
Benelli M3 - 230 units/s
M4a1 - 230 units/s
AK47 - 220 units/s
Para - 220 units/s
SG550 - 210 units/s
G3SG1 - 210 units/s
AWP - 210 units/s

[/blockquote]

maniac26/06/2006 21:14

Swiftspear, the default units/s with knife is 250.

And I think he decided to set the knife's and USP's speed as 100% because those are the only weapons allowed in demo recording. And they are also the most common weapons used in kz.

FikoN


you are right! ;)

SwiftSpear27/06/2006 13:37

Thanx for the hookup FikoN, that's much more in my language :D

Spaceman Spiff28/06/2006 20:32

hehe, why not make some jumping map for Terrorists!! :D
i have a 1.5 glock skin, pwns :D i would love to jump with it

trb28/06/2006 20:39

last i played a map as terrorist. i didnn't can join the ct's so i had to join the terrorist.
dunno how the map iscalled, but it was not a map with a kz tag and i found no timer in that map

AverageFreak28/06/2006 21:42

i know one deathmatch map with climbing but without timer and has the kz_tag
kz_hauntedhouse_b01(or something)

faker mapper29/06/2006 13:19

cause Kreedz made it... kz_

Kreedz started with funmaps... all this maps are named kz_ too

ndR moviemaker Tournament #229/06/2006 15:39

CS 1.7?

Haha, he will never exist :D

lphoenixl02/07/2006 02:10

Hm I've always heard that You run faster with a knife than with a USP. Guess They were wrong?

maniac16/07/2006 03:18

yes, they are =)

4`Ce16/07/2006 11:53

they all say it and they never think about it or test it roflmao

ScooteR19/07/2006 13:04

nice gj

acidburn04/08/2006 10:55

What about the C4 bomb? Do you run slower with that in your hands?

RuDinH008/08/2006 02:53

GJ ;)

gogo08/08/2006 03:13

Guys, then what the purpose of changing from knife to USP in a flight? How and why do oyu get speed boost from that?

I've seen this in demos alot...

btw where did u get all this numbers from? hacked cs engine? :)

lphoenixl08/08/2006 07:25

You don't actually get any speed boost from switching from knife to USP.

IWillLose11/08/2006 05:50

Wow you run slower with an ak than an m4? I never knew that.

sbzvln Tournament #211/08/2006 23:44

nice, good to know:)

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