texture details
hi, friends) When i texture my map, I faced a problem.
when I'm painting the objects on the map to the texture obtained fuzzy or just ugly, who can help manuals or anything else, as is right and beautiful decoration of my map, thanks in advance.
Translator vs. translator, hf!
Try "world" attribute of the application face, texture, shape, texture, this should change. But anyway, I do not understand specifically you mean what, maybe explain that wrong?
For example:
http://img338.imageshack.us/img338/5053/77617989.png
textures are looks not good
Well, probably you're using low-quality texture (usually in less than 256x256 resolution), or you scalled to too much. If it's 256x256 or bigger then you should just use it in lower scale, or chose another one.
emm... i use standart texture which used on de_cbble :) Maybe i fit textures on big wall's :( Can any1 show me some guides , in which i can learn work with textures good?)
And i have 1 more problem.
With light... I dont know how to make right light (
On my map is light bug and i can't fix it (
http://img43.imageshack.us/gal.php?g=hzlostcastle0006.png
I guess you have tie every jump (NOT ground or walls/etc) to func_wall
//By the way, if You can't speak english just write russian text NEAR the english translation (this shouldn't break the rules if you translate everything into english, am I right?)
ok, i can write on english, but with mistakes :)
Originally posted by opaI guess you have tie every jump (NOT ground or walls/etc) to func_wall
i make all block func_wall( I fix
Damn..( When i want to fix that bug, i cant ungroup 4 walls and some block's ((
If you tie multiple objects into entity at the same time, they will be automatically grouped, but tie only some jumps near to themselves into entity, not all the jumps in the map.
How make func_wall objects back to brash?
imposible - as I know!
I always redo those blocks!
Eh, if you mean back to world brushes, then select them, right click and pick "Move to world".
Originally posted by puppetzEh, if you mean back to world brushes, then select them, right click and pick "Move to world".
thx, it help :)
but my question about textures is still relevant
Please post your question in russian, cause I can't understand your english. Then I'll might be able to help you.
Originally posted by opaPlease post your question in russian, cause I can't understand your english. Then I'll might be able to help you.
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I could barely understand you, even if our languages are similiar, lol. :D So, um, try this: Select the two brushes (the wall and the jump) and use Texture Aplication Tool (Shift+A) and align their X and Y. Also, you can click on the "World" button, if it's not pressed.
Originally posted by h1m1I could barely understand you, even if our languages are similiar, lol. :D So, um, try this: Select the two brushes (the wall and the jump) and use Texture Aplication Tool (Shift+A) and align their X and Y. Also, you can click on the "World" button, if it's not pressed.
that i
know :) maybe there are some more
receptions?)
It just looks like its scaled too high for me.. What's the scale set to?
i think i get what you mean.
open texture application, select textures and scale them to ~0.50 or more (both X and Y)
or maybe you needed this? http://xtreme-jumps.eu/e107_plugins/forum/forum_viewtopic.php?97415
ok, i will be practice :) thx 4 help :)
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