undergroundbase presentation, any leetzor wan

Started by matty
01/08/2006 20:48
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matty01/08/2006 20:48

Edit Update: uploaded this map to xj couple of weeks ago. Haven't heard anything, can't find the old map sticky where the rejected ones went? :confused: Anyone know whats happened? I've tried irc, but I just get ignored. I've added some more jumping to the map, took me a long time to get it to compile coz of max_patches. Everyone who has played it has really enjoyed it. Submitted as kzras_secretbase. If anyone wants to have a go at it, or make a demo, email me [email protected]. Its a nice long map, lots of tricky jumps, much fun.

edit : new screens:
here are some new screens:
http://img472.imageshack.us/my.php?image=cornpf9.jpg
http://img469.imageshack.us/my.php?image=corn2jv1.jpg
http://img469.imageshack.us/my.php?image=enduw3.jpg


hehe, i have made my map better i think it will be called cantthinkoftag_undergroundbase

you start at the bottom of a little canyon or disused quarry:
http://img414.imageshack.us/my.php?image=startwfallje3.jpg
i have tried to add a waterfall as well as some detail to make it a more believeable environment:
http://img504.imageshack.us/my.php?image=canyondetailjh7.jpg
i have done some proper lighting with reflected light off of the water:
http://img355.imageshack.us/my.php?image=lightingnb1.jpg

once you are out of the canyon you come to an aircraft hangar, in world war 2 in england they camouflaged the top of the hangars with turf, there are many disused or in need of repair hangars like this now:
http://img504.imageshack.us/my.php?image=hangaroutsidenw5.jpg
http://img356.imageshack.us/my.php?image=hangar1oh6.jpg
i have made some nice detail for you noobs in the hangar office :D :
http://img342.imageshack.us/my.php?image=hangardetailsx9.jpg
and outside office:
http://img504.imageshack.us/my.php?image=hangarmoreta8.jpg

the hangar is just a front for an underground base! , once you have jumped round the hangar you go underground and are confronted with an abandoned machine gun post:
http://img356.imageshack.us/my.php?image=gunnestnh5.jpg
very scary im sure you'll agree, the gatling gun in the post is fully functional if you want to shoot the noobs coming after you
you then get in my fully functional lift (hehe i think i have done clever entity-work here and made a new type of lift!):
http://img379.imageshack.us/my.php?image=liftuy5.jpg

this takes you to top-secret training area:
http://img356.imageshack.us/my.php?image=underground2bw6.jpg
http://img312.imageshack.us/my.php?image=undergroundstartlv6.jpg

then:
haha to be a real kz ninja you must get past the surf stage (bad luck noobs :P):
http://img355.imageshack.us/my.php?image=surfstagejo4.jpg
surfstage from end:
http://img520.imageshack.us/my.php?image=surfstage2ta4.jpg

then there is a big jumping room which has some bhop parts, these are quite fun:
http://img356.imageshack.us/my.php?image=4columnsgm9.jpg
http://img279.imageshack.us/my.php?image=4columns2dp2.jpg
then you get blown to a teleport by an industrial fan:
http://img175.imageshack.us/my.php?image=fanij2.jpg

and you have got to the end:
http://img501.imageshack.us/my.php?image=theendkh9.jpg

map is hard but not extreme, it is quite long, will require leetness to 0 check it fast

there is a secret that is bspviewer resistant, i will try to make some more. i need to add those nice floating credits that rad0n does and then it is done (unless you think the map is too sh*t and i change it)

whaddya think?
btw i move house in 2 days time, might be black for a while
8)


[ Edited ]

ichirou01/08/2006 21:11

http://img504.imageshack.us/my.php?image=hangaroutsidenw5.jpg
http://img356.imageshack.us/my.php?image=hangar1oh6.jpg

This makes me think about the movie "Independence Day" when they're in the desert and there's a place almost like that, the same kinda camoflauge(spell?)

Malvin mapper01/08/2006 21:56

map looks nice :), wanna play it :P

h1m1 mapper01/08/2006 23:13

hmm good map i like it :) btw 1 advice from me: change the top-secret area's walls ^^

inSaaaNe02/08/2006 00:05

mh gj but you should prefer to use some other textures especially in the outside and in the "big jumping room"

anyway good work for now

Mehz02/08/2006 00:43

looks sweet, would love to play this map!

4`Ce02/08/2006 02:25

i want to play that map lol :D

-stinnZ-02/08/2006 02:29

Wow I tryed the beta test 2 weeks a go and it was not that great looking, but okey. Now it looks uber sweet. I love the look. It has been lot of a work. Looking forward to get the final result.

About the Credit, rad0n once told me that you make black backround in some picture editior. Like Photoshop, paint or something. And make some text on the black backround. The black color will not see when you compile so not use black text. Next step is making your text as texture with wally. Then you make the brush in Hammer Editor. and have all the sides you don´t want to have text on black. then you made the brush as entity and func_illusionary. or func_wall. If you wanna walk through the text. Func_illusionary otherwise func_wall and then you put Render mode to additive :)

dEMolite mapper02/08/2006 06:51

Sorry but i think it doesn't looks really good.
Some of the texture seems that they comes from 1980
and wtf for wall ground and roof both textures?
http://img356.imageshack.us/my.php?image=gunnestnh5.jpg

doesnt look good.

http://img356.imageshack.us/my.php?image=underground2bw6.jpg
Doesn't look good cause the jump textures doesn't fit with the wall textures
http://img355.imageshack.us/my.php?image=surfstagejo4.jpg
same there!
http://img356.imageshack.us/my.php?image=4columnsgm9.jpg
same there too!


Sorry but it seems that this is your second map that u ever made. Better is to make some maps privat to learn more thinks like texture handling and more.
[ Edited Wed Aug 02 2006, 06:52AM ]

lphoenixl02/08/2006 07:05

Thats guna be one hell of a map Oo. How long do you suppose it till take to finish?

Micron02/08/2006 08:11

map is hard but not extreme, it is quite long, will require leetness to 0 check it fast

matty

That's all I needed to know :)

I remember i played that big room once, sorry I never sent you any feedback :(

AverageFreak02/08/2006 09:18

the map looks great,just change some textures :)

cepielka02/08/2006 09:31

I like new pictures. Map lookes better then in first stages of testing. But too hard for me. I will not make it w/o checks probably. You should really consider making easy version too ;)

I look forward to see some demo, because this map will be long.

aegget mapper02/08/2006 10:13

The only thing i didnt like when i saw the first couple of screens is the grass texture it doest fit with the rock texture... try to get a gray, dark green color instead ... well not tooo dark=P

acidburn02/08/2006 10:59

I agree with aegget, I also don't like the grass textures.

However I like the map. I think it is great.


Doesn't look good cause the jump textures doesn't fit with the wall textures

dEMolite


Yeah you are right, however this makes it easy to see where you should jump and which "blocks" are there for being jumped at.


there is a secret that is bspviewer resistant, i will try to make some more.

matty


Do you mean you used the technique I once described? 8)

Thedy02/08/2006 14:22

i like that map, im just w8ing

eXcaL Tournament #202/08/2006 15:01

The map seems very nice! If you change some of the textures it will pwn :D

elITe^05/08/2006 10:04

looks very nice ;) keep up the good work :>

btw, i can beta try it if u want:)

MSN: [email protected]

krazh11/08/2006 06:05

mmmmmm is a good map but i thinks is a very long ... i don t know

Starz11/08/2006 12:41

Wow uve really done some work on the map since i last tested it, sent me the map again dude wanna play it :)

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