rain on maps

Started by w1nston
02/03/2010 20:00
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w1nston02/03/2010 20:00

does anyone has any idea how can i put rain from the cs engine in all the maps and how can i make it visible in demos for movies?

V0ncH...02/03/2010 20:08

cl_weather 1

maximaLz02/03/2010 20:26

Originally posted by V0ncH...
cl_weather 1


He meant on every maps, not only maps where the mapper included it.

k a f f e e02/03/2010 21:22

avatar could help but making that public right here... im extremly afraid to see 90% of the next movies with rain on every map lol, maybe he can write u a pm

rK02/03/2010 21:36

I cant exactly explain you how you have to do it. But its not easy and you have to do it in a video editing programm such as adobe after effects

preZ02/03/2010 21:52

You can design your own rain, or just use the effect CC Rain in AE...

ndR moviemaker Tournament #203/03/2010 00:22(edited 03/03/2010 00:23)

It's actually pretty easy with AE and even more with plugins ^^

Fastest way: Green background, create your rain, render, and simply use Chroma keyer in Vegas.

w1nston03/03/2010 12:26(edited 03/03/2010 12:28)

@ndr yes ndr but if you do like so it will rain even inside buildings...not only out side :)
@v0nch that thing only works on maps with rain implemented...but still isn't helpfull.For example on de_aztec the rain didn't apear event if cl_weather is 1

what i am trying to say is something like in single gaming 3 strel or chocolate by oui for example...

w1nston03/03/2010 12:29

i think it has something to do with the env_rain entity file...i don't know exactly cuz i'm not a mapper...

preZ03/03/2010 13:03

They could have just used splitstreams 3 and masked around the buildings etc..

w1nston03/03/2010 20:48

don't think so preZ...the rain is identical like in the hl engine...and it is impossible to make a perfect mask...+it is too much time wasted

k a f f e e03/03/2010 21:35

as i said, theres a file around to do that... no need to edit rain.. i personally dont have it and i'd like to see it unreleased because there will follow a extreme overuse of that kinda rain. but if you really want it contact avatar via pm, via his youtube acc, via steam whatever

preZ03/03/2010 22:56

Originally posted by w1nston
don't think so preZ...the rain is identical like in the hl engine...and it is impossible to make a perfect mask...+it is too much time wasted


ok

V0ncH...04/03/2010 08:14

on de_aztec, if u put cl_weather 1, the rain appears :D

kunqui04/03/2010 13:38

Originally posted by V0ncH...
on de_aztec, if u put cl_weather 1, the rain appears :D


and if you use your brain for a while... the ideas will appear

Lazze04/03/2010 14:01

This can be done with a amxx plugin, or by adding a env_rain entity to the map. Not sure if there is any other ways. But as kaffee says, If it was released, it would be overused by everyone.

dArKRO04/03/2010 14:46

It's pretty EZ man u need just 2 layers + 1 effect :).

prof. chosen04/03/2010 18:36

who cares that if you make it public every movie will have it? i think helping people to make their ideas is more important than this.

btw, does rain count as an entitiy in hlae?

level2 04/03/2010 18:42(edited 04/03/2010 18:43)

I think there is no way to add snow and rain in the existing POV demo by CS resources. For that purposes you need After Effects. But if you need to add snow and rain to some map and after that make a demo on it - then you can use a programm called BSPedit. This program can change the system code of a map. Open your map - and in the system log scroll down to the very end . After that you need to add "classname" "env_snow" (or "env_rain"). Then save it and create your sever , after that you can record your demo.

This thing will add snow , but not snow textures on the walls for example , crates etc...For that purposes you need other programs called wally and winterextract. In the wally program you open the .wad file of the map you want to edit , after that open you winterextract programm , choose the .bsp file of the map you need , and in the output .wad file write smth like snowomglol.wad and then save it.That will make snow textures for the map in .wad format.Then you add that snowomglol.wad in the wally and just copy the original textures with the same snowy ones.

But ofcourse you can do it with programms like AE or 3Dmax.

V0ncH...04/03/2010 19:28(edited 04/03/2010 19:29)

Originally posted by Қừпqừi☼
Originally posted by V0ncH...
on de_aztec, if u put cl_weather 1, the rain appears :D


and if you use your brain for a while... the ideas will appear


wtf is wrong with u? want to start another fight in the moviemaking forum?

I was talking to the maker of the thread (w1nston) who said it dont work on aztec even if u put cl_weather 1, but idc it works for me so u should stop being a careface and chill.

looks like u didnt use ure brain even if i didnt use quotation, its a bit obvious i posted after he wrote it doesn't work. remember read before u post, as i say to everyone

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