hands + arms visible- QUESTION! =)
Hey there,
another question following!
http://www4.pic-upload.de/03.05.10/pxbzaixtiabl.jpg
How can I get the view like it is shown on the left side of the picture? (with arms of the model)
The pic on the right side shows the standard HD resolution I'm using atm.
I just want to get the look from the left side =)
So which resolution I gotta use? Or sth? :O
Or do i have to record on the normal settings (not widescreen) and scale it down? :<
The link dosen't work, please fix it so we can take a look :p
Might be cl_bob, or rendered/captured with different settings.
once again hyperlink won the battle
http://de.tinypic.com/r/34pjnle/5
he means this =p
http://www.imagebanana.com/view/y5qz45u5/Unbenannt.JPG
yees, hyperlink pwns =))
Offtopic: iBanana you should have disabled interlacing in your .gif avatar it destroys it :/
i dont know how to fix that :x
did it with after effects, but idk :D
how to do so? =)
btw
@Trolis
Thx for the tip, i tried the command cl_bob and cl_bobcycle. no change :x
or i did it wrong but i guess not =)
Its not a in-game setting. Its the way the moviemaker (fof i guess) resized the clip in vegas or some other software.
its an ingame setting
Originally posted by macetikn[a]
its an ingame setting
Its not, sorry. Well, ether its massive widescreen, or its normal resolution cropped to a lower, more widescreen one (last is the most plausible one..)
Hsonas also is doing like this in http://www.youtube.com/watch?v=O-3R7ASltVA&feature=channel movie.
It's captured with different resulution than rendered
mkay, i need a short tut for this =)
i tried some resize but at least -after rendering with vegas- it was only a biiiiit better :D
maybe fof will take a look in this thread sometime :D
Originally posted by macetikn[a]
its an ingame setting
Originally posted by TrolisMight be cl_bob
wtf guys? cant even describe my feelings while reading such a crap lol. it was like "rofl how stupid"
Originally posted by iBananamkay, i need a short tut for this =)
i tried some resize but at least -after rendering with vegas- it was only a biiiiit better :D
maybe fof will take a look in this thread sometime :D
I dont know why the hell you need a tutorial for that?! captur with 960x960 and render with 960x100. thats just pure logic. if you press the height together it looks same like your cool screenshot.
and btw, fof made, as far as I remember, really bad stretching because the whole footage is distorted.
i think u record all u want in 800*600(not HD) then render it in vegas in 1280*720(HD resolution) and u get that long hands
capture with 4:3, then cut off the top until you have 16:9
Originally posted by Sp[ArK]
i think u record all u want in 800*600(not HD) then render it in vegas in 1280*720(HD resolution) and u get that long hands
OMG
Am I the only one that really hates this arm skewing?
no, same here.
it gives a interesting motion feeling for vertical movement tho i srsly prefer a "real" resolution which is not streched.
Originally posted by SpArKi think u record all u want in 800*600(not HD) then render it in vegas in 1280*720(HD resolution) and u get that long hands
i record cs in 160x120, open up all screenshots in ms paint and stretch them to 1280x720. the result is almost the same, try it out ;>
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