Bored?

Started by dEMolite mapper
7 May 2010, 07:47
Page 3 of 5
18 May 2010, 15:20

oh yea Pf0llz0r shame on u :/

18 May 2010, 16:10

kzro`CyclopP, exactly!
Also tried to make something from warriors within but I don't like the begining so...
http://i44.tinypic.com/28mnt4n.jpg
http://i44.tinypic.com/8z1huh.jpg
http://i41.tinypic.com/14jvq5y.jpg

18 May 2010, 16:19

the rock texture repeats too much but the architecture looks nice!

18 May 2010, 22:20

Here are some maps...........................

map1
-1-
-2-
-3-
-4-
-5-
map2
-1-
-2-
-3-


18 May 2010, 22:43

oh ye red, nice oldschoolmaps...:D

19 May 2010, 00:46(edited 19 May 2010, 00:52)

Well, not exactly an project since I never used VHE, but just an idea I've had for a long time.
Someone should really do a toy story map, like andy's room or something (Andy's room)

Think it could work out kinda sweet.

19 May 2010, 14:29

Originally posted by red
Here are some maps...........................

map1
-1-
-2-
-3-
-4-
-5-
map2
-1-
-2-
-3-

The first map is freaking hot! and the second is good old school :D
Go finish them!

19 May 2010, 15:52(edited 19 May 2010, 15:56)

Damn VineWood, I find the architecture really amazing.
I always love when someone is trying to reproduce a game or a movie in a map.
If you could bring the Prince of Persia feeling into a map, with all that PoP means, it can turn out to be a masterpiece.

The new room looks nice, but I think it needs more work to make it look like the one from the game.
Perhaps you should stick with the trilogy, a map for each 3 stories. Too bad this engine has its limitations.

And red, really great to see you still mapping after all these years. I hope your maps will see the public daylight really soon. Great maps.

19 May 2010, 15:56(edited 19 May 2010, 15:57)

holodeck_v2

http://stonecold.info/my_maps/holodeck2.jpg

only made the start and first part ... then lost the motivation :-/

19 May 2010, 18:39

HOLY SHIT THE TEXTURES ARE SMOOTH! finish it dude!!! omfg

19 May 2010, 20:14

Agreed boom. The textures looks amazing!

19 May 2010, 20:58

thx for all the feedback!!!!:)

19 May 2010, 21:54(edited 19 May 2010, 22:08)

http://img100.imageshack.us/slideshow/webplayer.php?id=sc6y.jpg

i know that mappy already made surf_zelda, but to say it short, he screwed me when i was doing it in the first place. This is my version, and i hope im soon able to release it. It includes all the original levels plus alot of small levels i made myself =) This map is really pushing the limits of the hl engine to the extreme when talking about clipnodes, patches etc. so i hope it compiles when finished lol

http://img180.imageshack.us/slideshow/webplayer.php?id=sc8.jpg

this is an old, ugly surf-map called surf_fucktory i was making once. I lost the motivation and never finished it, and im not going to either i think :D

19 May 2010, 23:27

Originally posted by alfredoboi
http://img100.imageshack.us/slideshow/webplayer.php?id=sc6y.jpg

i know that mappy already made surf_zelda, but to say it short, he screwed me when i was doing it in the first place. This is my version, and i hope im soon able to release it. It includes all the original levels plus alot of small levels i made myself =) This map is really pushing the limits of the hl engine to the extreme when talking about clipnodes, patches etc. so i hope it compiles when finished lol

http://img180.imageshack.us/slideshow/webplayer.php?id=sc8.jpg

this is an old, ugly surf-map called surf_fucktory i was making once. I lost the motivation and never finished it, and im not going to either i think :D


Would like to try your version of surf_zelda and also I like the name of the second map.
lawl.

23 May 2010, 18:28(edited 22 Oct 2010, 18:51)

. XD

23 May 2010, 18:43

punk: bad news, my comp crashed. I hope im able to recover the rmf :/
tracey: wow, that looked pretty damn great. Go make a kz map out of it instead :D

23 May 2010, 18:44

some mappers thinks while the map is in work in progress they arent sharing it to the public instead they are sharing it with mappers, to get some small feedback.

27 May 2010, 22:04(edited 27 May 2010, 22:07)

Work in progress...
I have not made defuse map for some while now (previous one was dd remake for war3 mod/normal playing, but it did not get popular), so I am creating something new...
VHE image
Pretty fast paced map, not finished yet (there are going to be inside and outside parts)
Dunno if you can understand anything there, but I haven't started texturing that map yet.

28 May 2010, 07:54

i dont rly understand it completely...those null-textured boxes...i guess you made the roof out of alot of brushes and you just havent null textured them all yet?

it looks a little advanced unless im reading this "map" wrong lol, gj thou

28 May 2010, 08:11

I will post some pics later so you can understand it better.
The null textured parts are houses/walls and the textured part is the path/road/whatever
Theme will be small port town in evening. Trying to find normal sky and textures :P
And... T spawn is lower-left, CT spawn is lower-right.

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